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- /*
- * SPDX-FileCopyrightText: © Hypermode Inc. <hello@hypermode.com>
- * SPDX-License-Identifier: Apache-2.0
- */
- package skl
- import (
- "sync/atomic"
- "unsafe"
- "github.com/dgraph-io/badger/v4/y"
- )
- const (
- offsetSize = int(unsafe.Sizeof(uint32(0)))
- // Always align nodes on 64-bit boundaries, even on 32-bit architectures,
- // so that the node.value field is 64-bit aligned. This is necessary because
- // node.getValueOffset uses atomic.LoadUint64, which expects its input
- // pointer to be 64-bit aligned.
- nodeAlign = int(unsafe.Sizeof(uint64(0))) - 1
- )
- // Arena should be lock-free.
- type Arena struct {
- n atomic.Uint32
- buf []byte
- }
- // newArena returns a new arena.
- func newArena(n int64) *Arena {
- // Don't store data at position 0 in order to reserve offset=0 as a kind
- // of nil pointer.
- out := &Arena{buf: make([]byte, n)}
- out.n.Store(1)
- return out
- }
- func (s *Arena) size() int64 {
- return int64(s.n.Load())
- }
- // putNode allocates a node in the arena. The node is aligned on a pointer-sized
- // boundary. The arena offset of the node is returned.
- func (s *Arena) putNode(height int) uint32 {
- // Compute the amount of the tower that will never be used, since the height
- // is less than maxHeight.
- unusedSize := (maxHeight - height) * offsetSize
- // Pad the allocation with enough bytes to ensure pointer alignment.
- l := uint32(MaxNodeSize - unusedSize + nodeAlign)
- n := s.n.Add(l)
- y.AssertTruef(int(n) <= len(s.buf),
- "Arena too small, toWrite:%d newTotal:%d limit:%d",
- l, n, len(s.buf))
- // Return the aligned offset.
- m := (n - l + uint32(nodeAlign)) & ^uint32(nodeAlign)
- return m
- }
- // Put will *copy* val into arena. To make better use of this, reuse your input
- // val buffer. Returns an offset into buf. User is responsible for remembering
- // size of val. We could also store this size inside arena but the encoding and
- // decoding will incur some overhead.
- func (s *Arena) putVal(v y.ValueStruct) uint32 {
- l := v.EncodedSize()
- n := s.n.Add(l)
- y.AssertTruef(int(n) <= len(s.buf),
- "Arena too small, toWrite:%d newTotal:%d limit:%d",
- l, n, len(s.buf))
- m := n - l
- v.Encode(s.buf[m:])
- return m
- }
- func (s *Arena) putKey(key []byte) uint32 {
- l := uint32(len(key))
- n := s.n.Add(l)
- y.AssertTruef(int(n) <= len(s.buf),
- "Arena too small, toWrite:%d newTotal:%d limit:%d",
- l, n, len(s.buf))
- // m is the offset where you should write.
- // n = new len - key len give you the offset at which you should write.
- m := n - l
- // Copy to buffer from m:n
- y.AssertTrue(len(key) == copy(s.buf[m:n], key))
- return m
- }
- // getNode returns a pointer to the node located at offset. If the offset is
- // zero, then the nil node pointer is returned.
- func (s *Arena) getNode(offset uint32) *node {
- if offset == 0 {
- return nil
- }
- return (*node)(unsafe.Pointer(&s.buf[offset]))
- }
- // getKey returns byte slice at offset.
- func (s *Arena) getKey(offset uint32, size uint16) []byte {
- return s.buf[offset : offset+uint32(size)]
- }
- // getVal returns byte slice at offset. The given size should be just the value
- // size and should NOT include the meta bytes.
- func (s *Arena) getVal(offset uint32, size uint32) (ret y.ValueStruct) {
- ret.Decode(s.buf[offset : offset+size])
- return
- }
- // getNodeOffset returns the offset of node in the arena. If the node pointer is
- // nil, then the zero offset is returned.
- func (s *Arena) getNodeOffset(nd *node) uint32 {
- if nd == nil {
- return 0
- }
- return uint32(uintptr(unsafe.Pointer(nd)) - uintptr(unsafe.Pointer(&s.buf[0])))
- }
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