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- // Package glfw experimentally provides a glfw-like API
- // with desktop (via glfw) and browser (via HTML5 canvas) backends.
- //
- // It is used for creating a GL context and receiving events.
- //
- // Note: This package is currently in development. The API is incomplete and may change.
- package glfw
- // ContextWatcher is a general mechanism for being notified when context is made current or detached.
- type ContextWatcher interface {
- // OnMakeCurrent is called after a context is made current.
- // context is is a platform-specific representation of the context, or nil if unavailable.
- OnMakeCurrent(context interface{})
- // OnDetach is called after the current context is detached.
- OnDetach()
- }
- // VidMode describes a single video mode.
- type VidMode struct {
- Width int // The width, in pixels, of the video mode.
- Height int // The height, in pixels, of the video mode.
- RedBits int // The bit depth of the red channel of the video mode.
- GreenBits int // The bit depth of the green channel of the video mode.
- BlueBits int // The bit depth of the blue channel of the video mode.
- RefreshRate int // The refresh rate, in Hz, of the video mode.
- }
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