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- // +build !js
- package gl
- import (
- "log"
- "strings"
- "unsafe"
- "github.com/go-gl/gl/v2.1/gl"
- )
- // ContextWatcher is this library's context watcher, satisfying glfw.ContextWatcher interface.
- // It must be notified when context is made current or detached.
- var ContextWatcher = new(contextWatcher)
- type contextWatcher struct {
- initGL bool
- }
- func (cw *contextWatcher) OnMakeCurrent(context interface{}) {
- if !cw.initGL {
- // Initialise gl bindings using the current context.
- err := gl.Init()
- if err != nil {
- log.Fatalln("gl.Init:", err)
- }
- cw.initGL = true
- }
- }
- func (contextWatcher) OnDetach() {}
- // ActiveTexture sets the active texture unit.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml
- func ActiveTexture(texture Enum) {
- gl.ActiveTexture(uint32(texture))
- }
- // AttachShader attaches a shader to a program.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml
- func AttachShader(p Program, s Shader) {
- gl.AttachShader(p.Value, s.Value)
- }
- // BindAttribLocation binds a vertex attribute index with a named
- // variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml
- func BindAttribLocation(p Program, a Attrib, name string) {
- gl.BindAttribLocation(p.Value, uint32(a.Value), gl.Str(name+"\x00"))
- }
- // BindBuffer binds a buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml
- func BindBuffer(target Enum, b Buffer) {
- gl.BindBuffer(uint32(target), b.Value)
- }
- // BindFramebuffer binds a framebuffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml
- func BindFramebuffer(target Enum, fb Framebuffer) {
- gl.BindFramebuffer(uint32(target), fb.Value)
- }
- // BindRenderbuffer binds a render buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml
- func BindRenderbuffer(target Enum, rb Renderbuffer) {
- gl.BindRenderbuffer(uint32(target), rb.Value)
- }
- // BindTexture binds a texture.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml
- func BindTexture(target Enum, t Texture) {
- gl.BindTexture(uint32(target), t.Value)
- }
- // BlendColor sets the blend color.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml
- func BlendColor(red, green, blue, alpha float32) {
- gl.BlendColor(red, green, blue, alpha)
- }
- // BlendEquation sets both RGB and alpha blend equations.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml
- func BlendEquation(mode Enum) {
- gl.BlendEquation(uint32(mode))
- }
- // BlendEquationSeparate sets RGB and alpha blend equations separately.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml
- func BlendEquationSeparate(modeRGB, modeAlpha Enum) {
- gl.BlendEquationSeparate(uint32(modeRGB), uint32(modeAlpha))
- }
- // BlendFunc sets the pixel blending factors.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml
- func BlendFunc(sfactor, dfactor Enum) {
- gl.BlendFunc(uint32(sfactor), uint32(dfactor))
- }
- // BlendFunc sets the pixel RGB and alpha blending factors separately.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml
- func BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) {
- gl.BlendFuncSeparate(uint32(sfactorRGB), uint32(dfactorRGB), uint32(sfactorAlpha), uint32(dfactorAlpha))
- }
- // BlitFramebuffer copies a block of pixels from the read framebuffer to the draw framebuffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlitFramebuffer.xhtml
- func BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1 int, mask, filter Enum) {
- gl.BlitFramebuffer(int32(srcX0), int32(srcY0), int32(srcX1), int32(srcY1), int32(dstX0), int32(dstY0), int32(dstX1), int32(dstY1), uint32(mask), uint32(filter))
- }
- // BufferData creates a new data store for the bound buffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
- func BufferData(target Enum, src []byte, usage Enum) {
- gl.BufferData(uint32(target), int(len(src)), gl.Ptr(&src[0]), uint32(usage))
- }
- // BufferInit creates a new unitialized data store for the bound buffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
- func BufferInit(target Enum, size int, usage Enum) {
- gl.BufferData(uint32(target), size, nil, uint32(usage))
- }
- // BufferSubData sets some of data in the bound buffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml
- func BufferSubData(target Enum, offset int, data []byte) {
- gl.BufferSubData(uint32(target), offset, int(len(data)), gl.Ptr(&data[0]))
- }
- // CheckFramebufferStatus reports the completeness status of the
- // active framebuffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml
- func CheckFramebufferStatus(target Enum) Enum {
- return Enum(gl.CheckFramebufferStatus(uint32(target)))
- }
- // Clear clears the window.
- //
- // The behavior of Clear is influenced by the pixel ownership test,
- // the scissor test, dithering, and the buffer writemasks.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml
- func Clear(mask Enum) {
- gl.Clear(uint32(mask))
- }
- // ClearColor specifies the RGBA values used to clear color buffers.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml
- func ClearColor(red, green, blue, alpha float32) {
- gl.ClearColor(red, green, blue, alpha)
- }
- // ClearDepthf sets the depth value used to clear the depth buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml
- func ClearDepthf(d float32) {
- gl.ClearDepthf(d)
- }
- // ClearStencil sets the index used to clear the stencil buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml
- func ClearStencil(s int) {
- gl.ClearStencil(int32(s))
- }
- // ColorMask specifies whether color components in the framebuffer
- // can be written.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml
- func ColorMask(red, green, blue, alpha bool) {
- gl.ColorMask(red, green, blue, alpha)
- }
- // CompileShader compiles the source code of s.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml
- func CompileShader(s Shader) {
- gl.CompileShader(s.Value)
- }
- // CompressedTexImage2D writes a compressed 2D texture.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml
- func CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) {
- gl.CompressedTexImage2D(uint32(target), int32(level), uint32(internalformat), int32(width), int32(height), int32(border), int32(len(data)), gl.Ptr(data))
- }
- // CompressedTexSubImage2D writes a subregion of a compressed 2D texture.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml
- func CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) {
- gl.CompressedTexSubImage2D(uint32(target), int32(level), int32(xoffset), int32(yoffset), int32(width), int32(height), uint32(format), int32(len(data)), gl.Ptr(data))
- }
- // CopyTexImage2D writes a 2D texture from the current framebuffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml
- func CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) {
- gl.CopyTexImage2D(uint32(target), int32(level), uint32(internalformat), int32(x), int32(y), int32(width), int32(height), int32(border))
- }
- // CopyTexSubImage2D writes a 2D texture subregion from the
- // current framebuffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml
- func CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) {
- gl.CopyTexSubImage2D(uint32(target), int32(level), int32(xoffset), int32(yoffset), int32(x), int32(y), int32(width), int32(height))
- }
- // CreateBuffer creates a buffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml
- func CreateBuffer() Buffer {
- var b Buffer
- gl.GenBuffers(1, &b.Value)
- return b
- }
- // CreateFramebuffer creates a framebuffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml
- func CreateFramebuffer() Framebuffer {
- var b Framebuffer
- gl.GenFramebuffers(1, &b.Value)
- return b
- }
- // CreateProgram creates a new empty program object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml
- func CreateProgram() Program {
- return Program{Value: uint32(gl.CreateProgram())}
- }
- // CreateRenderbuffer create a renderbuffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml
- func CreateRenderbuffer() Renderbuffer {
- var b Renderbuffer
- gl.GenRenderbuffers(1, &b.Value)
- return b
- }
- // CreateShader creates a new empty shader object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml
- func CreateShader(ty Enum) Shader {
- return Shader{Value: uint32(gl.CreateShader(uint32(ty)))}
- }
- // CreateTexture creates a texture object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml
- func CreateTexture() Texture {
- var t Texture
- gl.GenTextures(1, &t.Value)
- return t
- }
- // CullFace specifies which polygons are candidates for culling.
- //
- // Valid modes: FRONT, BACK, FRONT_AND_BACK.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml
- func CullFace(mode Enum) {
- gl.CullFace(uint32(mode))
- }
- // DeleteBuffer deletes the given buffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml
- func DeleteBuffer(v Buffer) {
- gl.DeleteBuffers(1, &v.Value)
- }
- // DeleteFramebuffer deletes the given framebuffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml
- func DeleteFramebuffer(v Framebuffer) {
- gl.DeleteFramebuffers(1, &v.Value)
- }
- // DeleteProgram deletes the given program object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml
- func DeleteProgram(p Program) {
- gl.DeleteProgram(p.Value)
- }
- // DeleteRenderbuffer deletes the given render buffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml
- func DeleteRenderbuffer(v Renderbuffer) {
- gl.DeleteRenderbuffers(1, &v.Value)
- }
- // DeleteShader deletes shader s.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml
- func DeleteShader(s Shader) {
- gl.DeleteShader(s.Value)
- }
- // DeleteTexture deletes the given texture object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml
- func DeleteTexture(v Texture) {
- gl.DeleteTextures(1, &v.Value)
- }
- // DepthFunc sets the function used for depth buffer comparisons.
- //
- // Valid fn values:
- // NEVER
- // LESS
- // EQUAL
- // LEQUAL
- // GREATER
- // NOTEQUAL
- // GEQUAL
- // ALWAYS
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml
- func DepthFunc(fn Enum) {
- gl.DepthFunc(uint32(fn))
- }
- // DepthMask sets the depth buffer enabled for writing.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml
- func DepthMask(flag bool) {
- gl.DepthMask(flag)
- }
- // DepthRangef sets the mapping from normalized device coordinates to
- // window coordinates.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml
- func DepthRangef(n, f float32) {
- gl.DepthRangef(n, f)
- }
- // DetachShader detaches the shader s from the program p.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml
- func DetachShader(p Program, s Shader) {
- gl.DetachShader(p.Value, s.Value)
- }
- // Disable disables various GL capabilities.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml
- func Disable(cap Enum) {
- gl.Disable(uint32(cap))
- }
- // DisableVertexAttribArray disables a vertex attribute array.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml
- func DisableVertexAttribArray(a Attrib) {
- gl.DisableVertexAttribArray(uint32(a.Value))
- }
- // DrawArrays renders geometric primitives from the bound data.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml
- func DrawArrays(mode Enum, first, count int) {
- gl.DrawArrays(uint32(mode), int32(first), int32(count))
- }
- // DrawElements renders primitives from a bound buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml
- func DrawElements(mode Enum, count int, ty Enum, offset int) {
- gl.DrawElements(uint32(mode), int32(count), uint32(ty), gl.PtrOffset(offset))
- }
- // Enable enables various GL capabilities.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml
- func Enable(cap Enum) {
- gl.Enable(uint32(cap))
- }
- // EnableVertexAttribArray enables a vertex attribute array.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml
- func EnableVertexAttribArray(a Attrib) {
- gl.EnableVertexAttribArray(uint32(a.Value))
- }
- // Finish blocks until the effects of all previously called GL
- // commands are complete.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml
- func Finish() {
- gl.Finish()
- }
- // Flush empties all buffers. It does not block.
- //
- // An OpenGL implementation may buffer network communication,
- // the command stream, or data inside the graphics accelerator.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml
- func Flush() {
- gl.Flush()
- }
- // FramebufferRenderbuffer attaches rb to the current frame buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml
- func FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) {
- gl.FramebufferRenderbuffer(uint32(target), uint32(attachment), uint32(rbTarget), rb.Value)
- }
- // FramebufferTexture2D attaches the t to the current frame buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml
- func FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) {
- gl.FramebufferTexture2D(uint32(target), uint32(attachment), uint32(texTarget), t.Value, int32(level))
- }
- // FrontFace defines which polygons are front-facing.
- //
- // Valid modes: CW, CCW.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml
- func FrontFace(mode Enum) {
- gl.FrontFace(uint32(mode))
- }
- // GenerateMipmap generates mipmaps for the current texture.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml
- func GenerateMipmap(target Enum) {
- gl.GenerateMipmap(uint32(target))
- }
- // GetActiveAttrib returns details about an active attribute variable.
- // A value of 0 for index selects the first active attribute variable.
- // Permissible values for index range from 0 to the number of active
- // attribute variables minus 1.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml
- func GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) {
- var length, si int32
- var typ uint32
- name = strings.Repeat("\x00", 256)
- cname := gl.Str(name)
- gl.GetActiveAttrib(p.Value, uint32(index), int32(len(name)-1), &length, &si, &typ, cname)
- name = name[:strings.IndexRune(name, 0)]
- return name, int(si), Enum(typ)
- }
- // GetActiveUniform returns details about an active uniform variable.
- // A value of 0 for index selects the first active uniform variable.
- // Permissible values for index range from 0 to the number of active
- // uniform variables minus 1.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml
- func GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) {
- var length, si int32
- var typ uint32
- name = strings.Repeat("\x00", 256)
- cname := gl.Str(name)
- gl.GetActiveUniform(p.Value, uint32(index), int32(len(name)-1), &length, &si, &typ, cname)
- name = name[:strings.IndexRune(name, 0)]
- return name, int(si), Enum(typ)
- }
- // GetAttachedShaders returns the shader objects attached to program p.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml
- func GetAttachedShaders(p Program) []Shader {
- log.Println("GetAttachedShaders: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
- shadersLen := GetProgrami(p, ATTACHED_SHADERS)
- var n int32
- buf := make([]uint32, shadersLen)
- gl.GetAttachedShaders(uint32(p.Value), int32(shadersLen), &n, &buf[0])
- buf = buf[:int(n)]
- shaders := make([]Shader, int(n))
- for i, s := range buf {
- shaders[i] = Shader{Value: uint32(s)}
- }
- return shaders
- }
- // GetAttribLocation returns the location of an attribute variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml
- func GetAttribLocation(p Program, name string) Attrib {
- return Attrib{Value: uint(gl.GetAttribLocation(p.Value, gl.Str(name+"\x00")))}
- }
- // GetBooleanv returns the boolean values of parameter pname.
- //
- // Many boolean parameters can be queried more easily using IsEnabled.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
- func GetBooleanv(dst []bool, pname Enum) {
- gl.GetBooleanv(uint32(pname), &dst[0])
- }
- // GetFloatv returns the float values of parameter pname.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
- func GetFloatv(dst []float32, pname Enum) {
- gl.GetFloatv(uint32(pname), &dst[0])
- }
- // GetIntegerv returns the int values of parameter pname.
- //
- // Single values may be queried more easily using GetInteger.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
- func GetIntegerv(pname Enum, data []int32) {
- gl.GetIntegerv(uint32(pname), &data[0])
- }
- // GetInteger returns the int value of parameter pname.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
- func GetInteger(pname Enum) int {
- var data int32
- gl.GetIntegerv(uint32(pname), &data)
- return int(data)
- }
- // GetBufferParameteri returns a parameter for the active buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameteriv.xhtml
- func GetBufferParameteri(target, pname Enum) int {
- var params int32
- gl.GetBufferParameteriv(uint32(target), uint32(pname), ¶ms)
- return int(params)
- }
- // GetError returns the next error.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml
- func GetError() Enum {
- return Enum(gl.GetError())
- }
- // GetBoundFramebuffer returns the currently bound framebuffer.
- // Use this method instead of gl.GetInteger(gl.FRAMEBUFFER_BINDING) to
- // enable support on all platforms
- func GetBoundFramebuffer() Framebuffer {
- var b int32
- gl.GetIntegerv(FRAMEBUFFER_BINDING, &b)
- return Framebuffer{Value: uint32(b)}
- }
- // GetFramebufferAttachmentParameteri returns attachment parameters
- // for the active framebuffer object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml
- func GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int {
- log.Println("GetFramebufferAttachmentParameteri: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
- var param int32
- gl.GetFramebufferAttachmentParameteriv(uint32(target), uint32(attachment), uint32(pname), ¶m)
- return int(param)
- }
- // GetProgrami returns a parameter value for a program.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml
- func GetProgrami(p Program, pname Enum) int {
- var result int32
- gl.GetProgramiv(p.Value, uint32(pname), &result)
- return int(result)
- }
- // GetProgramInfoLog returns the information log for a program.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml
- func GetProgramInfoLog(p Program) string {
- var logLength int32
- gl.GetProgramiv(p.Value, gl.INFO_LOG_LENGTH, &logLength)
- if logLength == 0 {
- return ""
- }
- logBuffer := make([]uint8, logLength)
- gl.GetProgramInfoLog(p.Value, logLength, nil, &logBuffer[0])
- return gl.GoStr(&logBuffer[0])
- }
- // GetRenderbufferParameteri returns a parameter value for a render buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml
- func GetRenderbufferParameteri(target, pname Enum) int {
- log.Println("GetRenderbufferParameteri: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
- var result int32
- gl.GetRenderbufferParameteriv(uint32(target), uint32(pname), &result)
- return int(result)
- }
- // GetRenderbufferParameteri returns a parameter value for a shader.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml
- func GetShaderi(s Shader, pname Enum) int {
- var result int32
- gl.GetShaderiv(s.Value, uint32(pname), &result)
- return int(result)
- }
- // GetShaderInfoLog returns the information log for a shader.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml
- func GetShaderInfoLog(s Shader) string {
- var logLength int32
- gl.GetShaderiv(s.Value, gl.INFO_LOG_LENGTH, &logLength)
- if logLength == 0 {
- return ""
- }
- logBuffer := make([]uint8, logLength)
- gl.GetShaderInfoLog(s.Value, logLength, nil, &logBuffer[0])
- return gl.GoStr(&logBuffer[0])
- }
- // GetShaderPrecisionFormat returns range and precision limits for
- // shader types.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml
- func GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) {
- log.Println("GetShaderPrecisionFormat: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
- var cRange [2]int32
- var cPrecision int32
- gl.GetShaderPrecisionFormat(uint32(shadertype), uint32(precisiontype), &cRange[0], &cPrecision)
- return int(cRange[0]), int(cRange[1]), int(cPrecision)
- }
- // GetShaderSource returns source code of shader s.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml
- func GetShaderSource(s Shader) string {
- log.Println("GetShaderSource: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
- sourceLen := GetShaderi(s, gl.SHADER_SOURCE_LENGTH)
- if sourceLen == 0 {
- return ""
- }
- buf := make([]byte, sourceLen)
- gl.GetShaderSource(s.Value, int32(sourceLen), nil, &buf[0])
- return string(buf)
- }
- // GetString reports current GL state.
- //
- // Valid name values:
- // EXTENSIONS
- // RENDERER
- // SHADING_LANGUAGE_VERSION
- // VENDOR
- // VERSION
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml
- func GetString(pname Enum) string {
- return gl.GoStr(gl.GetString(uint32(pname)))
- }
- // GetTexParameterfv returns the float values of a texture parameter.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
- func GetTexParameterfv(dst []float32, target, pname Enum) {
- gl.GetTexParameterfv(uint32(target), uint32(pname), &dst[0])
- }
- // GetTexParameteriv returns the int values of a texture parameter.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
- func GetTexParameteriv(dst []int32, target, pname Enum) {
- gl.GetTexParameteriv(uint32(target), uint32(pname), &dst[0])
- }
- // GetUniformfv returns the float values of a uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
- func GetUniformfv(dst []float32, src Uniform, p Program) {
- gl.GetUniformfv(p.Value, src.Value, &dst[0])
- }
- // GetUniformiv returns the float values of a uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
- func GetUniformiv(dst []int32, src Uniform, p Program) {
- gl.GetUniformiv(p.Value, src.Value, &dst[0])
- }
- // GetUniformLocation returns the location of a uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml
- func GetUniformLocation(p Program, name string) Uniform {
- return Uniform{Value: gl.GetUniformLocation(p.Value, gl.Str(name+"\x00"))}
- }
- // GetVertexAttribf reads the float value of a vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
- func GetVertexAttribf(src Attrib, pname Enum) float32 {
- log.Println("GetVertexAttribf: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
- var result float32
- gl.GetVertexAttribfv(uint32(src.Value), uint32(pname), &result)
- return result
- }
- // GetVertexAttribfv reads float values of a vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
- func GetVertexAttribfv(dst []float32, src Attrib, pname Enum) {
- gl.GetVertexAttribfv(uint32(src.Value), uint32(pname), &dst[0])
- }
- // GetVertexAttribi reads the int value of a vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
- func GetVertexAttribi(src Attrib, pname Enum) int32 {
- var result int32
- gl.GetVertexAttribiv(uint32(src.Value), uint32(pname), &result)
- return result
- }
- // GetVertexAttribiv reads int values of a vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
- func GetVertexAttribiv(dst []int32, src Attrib, pname Enum) {
- gl.GetVertexAttribiv(uint32(src.Value), uint32(pname), &dst[0])
- }
- // Hint sets implementation-specific modes.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml
- func Hint(target, mode Enum) {
- gl.Hint(uint32(target), uint32(mode))
- }
- // IsBuffer reports if b is a valid buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml
- func IsBuffer(b Buffer) bool {
- return gl.IsBuffer(b.Value)
- }
- // IsEnabled reports if cap is an enabled capability.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml
- func IsEnabled(cap Enum) bool {
- return gl.IsEnabled(uint32(cap))
- }
- // IsFramebuffer reports if fb is a valid frame buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml
- func IsFramebuffer(fb Framebuffer) bool {
- return gl.IsFramebuffer(fb.Value)
- }
- // IsProgram reports if p is a valid program object.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml
- func IsProgram(p Program) bool {
- return gl.IsProgram(p.Value)
- }
- // IsRenderbuffer reports if rb is a valid render buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml
- func IsRenderbuffer(rb Renderbuffer) bool {
- return gl.IsRenderbuffer(rb.Value)
- }
- // IsShader reports if s is valid shader.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml
- func IsShader(s Shader) bool {
- return gl.IsShader(s.Value)
- }
- // IsTexture reports if t is a valid texture.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml
- func IsTexture(t Texture) bool {
- return gl.IsTexture(t.Value)
- }
- // LineWidth specifies the width of lines.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml
- func LineWidth(width float32) {
- gl.LineWidth(width)
- }
- // LinkProgram links the specified program.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml
- func LinkProgram(p Program) {
- gl.LinkProgram(p.Value)
- }
- // ObjectLabel labels a named object identified within a namespace.
- //
- // https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glObjectLabel.xhtml
- func ObjectLabel(o Object, label string) {
- gl.ObjectLabel(uint32(o.Identifier()), o.Name(), -1, gl.Str(label+"\x00"))
- }
- // PixelStorei sets pixel storage parameters.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml
- func PixelStorei(pname Enum, param int32) {
- gl.PixelStorei(uint32(pname), param)
- }
- // PolygonOffset sets the scaling factors for depth offsets.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml
- func PolygonOffset(factor, units float32) {
- gl.PolygonOffset(factor, units)
- }
- // ReadPixels returns pixel data from a buffer.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml
- func ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) {
- gl.ReadPixels(int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), gl.Ptr(&dst[0]))
- }
- // ReleaseShaderCompiler frees resources allocated by the shader compiler.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml
- func ReleaseShaderCompiler() {
- gl.ReleaseShaderCompiler()
- }
- // RenderbufferStorage establishes the data storage, format, and
- // dimensions of a renderbuffer object's image.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml
- func RenderbufferStorage(target, internalFormat Enum, width, height int) {
- gl.RenderbufferStorage(uint32(target), uint32(internalFormat), int32(width), int32(height))
- }
- // SampleCoverage sets multisample coverage parameters.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml
- func SampleCoverage(value float32, invert bool) {
- gl.SampleCoverage(value, invert)
- }
- // Scissor defines the scissor box rectangle, in window coordinates.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml
- func Scissor(x, y, width, height int32) {
- gl.Scissor(x, y, width, height)
- }
- // ShaderSource sets the source code of s to the given source code.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml
- func ShaderSource(s Shader, src string) {
- glsource, free := gl.Strs(src + "\x00")
- gl.ShaderSource(s.Value, 1, glsource, nil)
- free()
- }
- // StencilFunc sets the front and back stencil test reference value.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml
- func StencilFunc(fn Enum, ref int, mask uint32) {
- gl.StencilFunc(uint32(fn), int32(ref), mask)
- }
- // StencilFunc sets the front or back stencil test reference value.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml
- func StencilFuncSeparate(face, fn Enum, ref int, mask uint32) {
- gl.StencilFuncSeparate(uint32(face), uint32(fn), int32(ref), mask)
- }
- // StencilMask controls the writing of bits in the stencil planes.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml
- func StencilMask(mask uint32) {
- gl.StencilMask(mask)
- }
- // StencilMaskSeparate controls the writing of bits in the stencil planes.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml
- func StencilMaskSeparate(face Enum, mask uint32) {
- gl.StencilMaskSeparate(uint32(face), mask)
- }
- // StencilOp sets front and back stencil test actions.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml
- func StencilOp(fail, zfail, zpass Enum) {
- gl.StencilOp(uint32(fail), uint32(zfail), uint32(zpass))
- }
- // StencilOpSeparate sets front or back stencil tests.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml
- func StencilOpSeparate(face, sfail, dpfail, dppass Enum) {
- gl.StencilOpSeparate(uint32(face), uint32(sfail), uint32(dpfail), uint32(dppass))
- }
- // TexImage2D writes a 2D texture image.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml
- func TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) {
- p := unsafe.Pointer(nil)
- if len(data) > 0 {
- p = gl.Ptr(&data[0])
- }
- gl.TexImage2D(uint32(target), int32(level), int32(format), int32(width), int32(height), 0, uint32(format), uint32(ty), p)
- }
- // TexImage2DMultisample configures a multisample texture.
- //
- // https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glTexImage2DMultisample.xhtml
- func TexImage2DMultisample(target Enum, samples int, internalformat Enum, width, height int, fixedsamplelocations bool) {
- gl.TexImage2DMultisample(uint32(target), int32(samples), uint32(internalformat), int32(width), int32(height), fixedsamplelocations)
- }
- // TexSubImage2D writes a subregion of a 2D texture image.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml
- func TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) {
- gl.TexSubImage2D(uint32(target), int32(level), int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), gl.Ptr(&data[0]))
- }
- // TexParameterf sets a float texture parameter.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
- func TexParameterf(target, pname Enum, param float32) {
- gl.TexParameterf(uint32(target), uint32(pname), param)
- }
- // TexParameterfv sets a float texture parameter array.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
- func TexParameterfv(target, pname Enum, params []float32) {
- gl.TexParameterfv(uint32(target), uint32(pname), ¶ms[0])
- }
- // TexParameteri sets an integer texture parameter.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
- func TexParameteri(target, pname Enum, param int) {
- gl.TexParameteri(uint32(target), uint32(pname), int32(param))
- }
- // TexParameteriv sets an integer texture parameter array.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
- func TexParameteriv(target, pname Enum, params []int32) {
- gl.TexParameteriv(uint32(target), uint32(pname), ¶ms[0])
- }
- // Uniform1f writes a float uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform1f(dst Uniform, v float32) {
- gl.Uniform1f(dst.Value, v)
- }
- // Uniform1fv writes a [len(src)]float uniform array.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform1fv(dst Uniform, src []float32) {
- gl.Uniform1fv(dst.Value, int32(len(src)), &src[0])
- }
- // Uniform1i writes an int uniform variable.
- //
- // Uniform1i and Uniform1iv are the only two functions that may be used
- // to load uniform variables defined as sampler types. Loading samplers
- // with any other function will result in a INVALID_OPERATION error.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform1i(dst Uniform, v int) {
- gl.Uniform1i(dst.Value, int32(v))
- }
- // Uniform1iv writes a int uniform array of len(src) elements.
- //
- // Uniform1i and Uniform1iv are the only two functions that may be used
- // to load uniform variables defined as sampler types. Loading samplers
- // with any other function will result in a INVALID_OPERATION error.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform1iv(dst Uniform, src []int32) {
- gl.Uniform1iv(dst.Value, int32(len(src)), &src[0])
- }
- // Uniform2f writes a vec2 uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform2f(dst Uniform, v0, v1 float32) {
- gl.Uniform2f(dst.Value, v0, v1)
- }
- // Uniform2fv writes a vec2 uniform array of len(src)/2 elements.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform2fv(dst Uniform, src []float32) {
- gl.Uniform2fv(dst.Value, int32(len(src)/2), &src[0])
- }
- // Uniform2i writes an ivec2 uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform2i(dst Uniform, v0, v1 int) {
- gl.Uniform2i(dst.Value, int32(v0), int32(v1))
- }
- // Uniform2iv writes an ivec2 uniform array of len(src)/2 elements.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform2iv(dst Uniform, src []int32) {
- gl.Uniform2iv(dst.Value, int32(len(src)/2), &src[0])
- }
- // Uniform3f writes a vec3 uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform3f(dst Uniform, v0, v1, v2 float32) {
- gl.Uniform3f(dst.Value, v0, v1, v2)
- }
- // Uniform3fv writes a vec3 uniform array of len(src)/3 elements.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform3fv(dst Uniform, src []float32) {
- gl.Uniform3fv(dst.Value, int32(len(src)/3), &src[0])
- }
- // Uniform3i writes an ivec3 uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform3i(dst Uniform, v0, v1, v2 int32) {
- gl.Uniform3i(dst.Value, v0, v1, v2)
- }
- // Uniform3iv writes an ivec3 uniform array of len(src)/3 elements.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform3iv(dst Uniform, src []int32) {
- gl.Uniform3iv(dst.Value, int32(len(src)/3), &src[0])
- }
- // Uniform4f writes a vec4 uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform4f(dst Uniform, v0, v1, v2, v3 float32) {
- gl.Uniform4f(dst.Value, v0, v1, v2, v3)
- }
- // Uniform4fv writes a vec4 uniform array of len(src)/4 elements.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform4fv(dst Uniform, src []float32) {
- gl.Uniform4fv(dst.Value, int32(len(src)/4), &src[0])
- }
- // Uniform4i writes an ivec4 uniform variable.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform4i(dst Uniform, v0, v1, v2, v3 int32) {
- gl.Uniform4i(dst.Value, v0, v1, v2, v3)
- }
- // Uniform4i writes an ivec4 uniform array of len(src)/4 elements.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func Uniform4iv(dst Uniform, src []int32) {
- gl.Uniform4iv(dst.Value, int32(len(src)/4), &src[0])
- }
- // UniformMatrix2fv writes 2x2 matrices. Each matrix uses four
- // float32 values, so the number of matrices written is len(src)/4.
- //
- // Each matrix must be supplied in column major order.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func UniformMatrix2fv(dst Uniform, src []float32) {
- gl.UniformMatrix2fv(dst.Value, int32(len(src)/(2*2)), false, &src[0])
- }
- // UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine
- // float32 values, so the number of matrices written is len(src)/9.
- //
- // Each matrix must be supplied in column major order.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func UniformMatrix3fv(dst Uniform, src []float32) {
- gl.UniformMatrix3fv(dst.Value, int32(len(src)/(3*3)), false, &src[0])
- }
- // UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16
- // float32 values, so the number of matrices written is len(src)/16.
- //
- // Each matrix must be supplied in column major order.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
- func UniformMatrix4fv(dst Uniform, src []float32) {
- gl.UniformMatrix4fv(dst.Value, int32(len(src)/(4*4)), false, &src[0])
- }
- // UseProgram sets the active program.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml
- func UseProgram(p Program) {
- gl.UseProgram(p.Value)
- }
- // ValidateProgram checks to see whether the executables contained in
- // program can execute given the current OpenGL state.
- //
- // Typically only used for debugging.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml
- func ValidateProgram(p Program) {
- gl.ValidateProgram(uint32(p.Value))
- }
- // VertexAttrib1f writes a float vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib1f(dst Attrib, x float32) {
- gl.VertexAttrib1f(uint32(dst.Value), x)
- }
- // VertexAttrib1fv writes a float vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib1fv(dst Attrib, src []float32) {
- gl.VertexAttrib1fv(uint32(dst.Value), &src[0])
- }
- // VertexAttrib2f writes a vec2 vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib2f(dst Attrib, x, y float32) {
- gl.VertexAttrib2f(uint32(dst.Value), x, y)
- }
- // VertexAttrib2fv writes a vec2 vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib2fv(dst Attrib, src []float32) {
- gl.VertexAttrib2fv(uint32(dst.Value), &src[0])
- }
- // VertexAttrib3f writes a vec3 vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib3f(dst Attrib, x, y, z float32) {
- gl.VertexAttrib3f(uint32(dst.Value), x, y, z)
- }
- // VertexAttrib3fv writes a vec3 vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib3fv(dst Attrib, src []float32) {
- gl.VertexAttrib3fv(uint32(dst.Value), &src[0])
- }
- // VertexAttrib4f writes a vec4 vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib4f(dst Attrib, x, y, z, w float32) {
- gl.VertexAttrib4f(uint32(dst.Value), x, y, z, w)
- }
- // VertexAttrib4fv writes a vec4 vertex attribute.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
- func VertexAttrib4fv(dst Attrib, src []float32) {
- gl.VertexAttrib4fv(uint32(dst.Value), &src[0])
- }
- // VertexAttribPointer uses a bound buffer to define vertex attribute data.
- //
- // Direct use of VertexAttribPointer to load data into OpenGL is not
- // supported via the Go bindings. Instead, use BindBuffer with an
- // ARRAY_BUFFER and then fill it using BufferData.
- //
- // The size argument specifies the number of components per attribute,
- // between 1-4. The stride argument specifies the byte offset between
- // consecutive vertex attributes.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml
- func VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) {
- gl.VertexAttribPointer(uint32(dst.Value), int32(size), uint32(ty), normalized, int32(stride), gl.PtrOffset(offset))
- }
- // Viewport sets the viewport, an affine transformation that
- // normalizes device coordinates to window coordinates.
- //
- // http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml
- func Viewport(x, y, width, height int) {
- gl.Viewport(int32(x), int32(y), int32(width), int32(height))
- }
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