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- //go:build (linux && wayland) || (freebsd && wayland) || (netbsd && wayland) || (openbsd && wayland)
- // +build linux,wayland freebsd,wayland netbsd,wayland openbsd,wayland
- package glfw
- //#include <stdlib.h>
- //#define GLFW_EXPOSE_NATIVE_WAYLAND
- //#define GLFW_EXPOSE_NATIVE_EGL
- //#define GLFW_INCLUDE_NONE
- //#include "glfw/include/GLFW/glfw3.h"
- //#include "glfw/include/GLFW/glfw3native.h"
- import "C"
- func GetWaylandDisplay() *C.struct_wl_display {
- ret := C.glfwGetWaylandDisplay()
- panicError()
- return ret
- }
- func (m *Monitor) GetWaylandMonitor() *C.struct_wl_output {
- ret := C.glfwGetWaylandMonitor(m.data)
- panicError()
- return ret
- }
- func (w *Window) GetWaylandWindow() *C.struct_wl_surface {
- ret := C.glfwGetWaylandWindow(w.data)
- panicError()
- return ret
- }
- func GetEGLDisplay() C.EGLDisplay {
- ret := C.glfwGetEGLDisplay()
- panicError()
- return ret
- }
- func (w *Window) GetEGLContext() C.EGLContext {
- ret := C.glfwGetEGLContext(w.data)
- panicError()
- return ret
- }
- func (w *Window) GetEGLSurface() C.EGLSurface {
- ret := C.glfwGetEGLSurface(w.data)
- panicError()
- return ret
- }
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