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- package fyne
- import "time"
- // Driver defines an abstract concept of a Fyne render driver.
- // Any implementation must provide at least these methods.
- type Driver interface {
- // CreateWindow creates a new UI Window.
- CreateWindow(string) Window
- // AllWindows returns a slice containing all app windows.
- AllWindows() []Window
- // RenderedTextSize returns the size required to render the given string of specified
- // font size and style. It also returns the height to text baseline, measured from the top.
- // If the source is specified it will be used, otherwise the current theme will be asked for the font.
- RenderedTextSize(text string, fontSize float32, style TextStyle, source Resource) (size Size, baseline float32)
- // CanvasForObject returns the canvas that is associated with a given CanvasObject.
- CanvasForObject(CanvasObject) Canvas
- // AbsolutePositionForObject returns the position of a given CanvasObject relative to the top/left of a canvas.
- AbsolutePositionForObject(CanvasObject) Position
- // Device returns the device that the application is currently running on.
- Device() Device
- // Run starts the main event loop of the driver.
- Run()
- // Quit closes the driver and open windows, then exit the application.
- // On some some operating systems this does nothing, for example iOS and Android.
- Quit()
- // StartAnimation registers a new animation with this driver and requests it be started.
- StartAnimation(*Animation)
- // StopAnimation stops an animation and unregisters from this driver.
- StopAnimation(*Animation)
- // DoubleTapDelay returns the maximum duration where a second tap after a first one
- // will be considered a DoubleTap instead of two distinct Tap events.
- //
- // Since: 2.5
- DoubleTapDelay() time.Duration
- // SetDisableScreenBlanking allows an app to ask the device not to sleep/lock/blank displays
- //
- // Since: 2.5
- SetDisableScreenBlanking(bool)
- }
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