accordion.go 5.5 KB

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  1. package widget
  2. import (
  3. "fyne.io/fyne/v2"
  4. "fyne.io/fyne/v2/canvas"
  5. "fyne.io/fyne/v2/internal/widget"
  6. "fyne.io/fyne/v2/theme"
  7. )
  8. var _ fyne.Widget = (*Accordion)(nil)
  9. // Accordion displays a list of AccordionItems.
  10. // Each item is represented by a button that reveals a detailed view when tapped.
  11. type Accordion struct {
  12. BaseWidget
  13. Items []*AccordionItem
  14. MultiOpen bool
  15. }
  16. // NewAccordion creates a new accordion widget.
  17. func NewAccordion(items ...*AccordionItem) *Accordion {
  18. a := &Accordion{
  19. Items: items,
  20. }
  21. a.ExtendBaseWidget(a)
  22. return a
  23. }
  24. // Append adds the given item to this Accordion.
  25. func (a *Accordion) Append(item *AccordionItem) {
  26. a.Items = append(a.Items, item)
  27. a.Refresh()
  28. }
  29. // Close collapses the item at the given index.
  30. func (a *Accordion) Close(index int) {
  31. if index < 0 || index >= len(a.Items) {
  32. return
  33. }
  34. a.Items[index].Open = false
  35. a.Refresh()
  36. }
  37. // CloseAll collapses all items.
  38. func (a *Accordion) CloseAll() {
  39. for _, i := range a.Items {
  40. i.Open = false
  41. }
  42. a.Refresh()
  43. }
  44. // CreateRenderer is a private method to Fyne which links this widget to its renderer
  45. func (a *Accordion) CreateRenderer() fyne.WidgetRenderer {
  46. a.ExtendBaseWidget(a)
  47. r := &accordionRenderer{
  48. container: a,
  49. }
  50. r.updateObjects()
  51. return r
  52. }
  53. // MinSize returns the size that this widget should not shrink below.
  54. func (a *Accordion) MinSize() fyne.Size {
  55. a.ExtendBaseWidget(a)
  56. return a.BaseWidget.MinSize()
  57. }
  58. // Open expands the item at the given index.
  59. func (a *Accordion) Open(index int) {
  60. if index < 0 || index >= len(a.Items) {
  61. return
  62. }
  63. for i, ai := range a.Items {
  64. if i == index {
  65. ai.Open = true
  66. } else if !a.MultiOpen {
  67. ai.Open = false
  68. }
  69. }
  70. a.Refresh()
  71. }
  72. // OpenAll expands all items.
  73. func (a *Accordion) OpenAll() {
  74. if !a.MultiOpen {
  75. return
  76. }
  77. for _, i := range a.Items {
  78. i.Open = true
  79. }
  80. a.Refresh()
  81. }
  82. // Remove deletes the given item from this Accordion.
  83. func (a *Accordion) Remove(item *AccordionItem) {
  84. for i, ai := range a.Items {
  85. if ai == item {
  86. a.RemoveIndex(i)
  87. break
  88. }
  89. }
  90. }
  91. // RemoveIndex deletes the item at the given index from this Accordion.
  92. func (a *Accordion) RemoveIndex(index int) {
  93. if index < 0 || index >= len(a.Items) {
  94. return
  95. }
  96. a.Items = append(a.Items[:index], a.Items[index+1:]...)
  97. a.Refresh()
  98. }
  99. type accordionRenderer struct {
  100. widget.BaseRenderer
  101. container *Accordion
  102. headers []*Button
  103. dividers []fyne.CanvasObject
  104. }
  105. func (r *accordionRenderer) Layout(size fyne.Size) {
  106. pad := theme.Padding()
  107. dividerOff := (pad + theme.SeparatorThicknessSize()) / 2
  108. x := float32(0)
  109. y := float32(0)
  110. hasOpen := 0
  111. for i, ai := range r.container.Items {
  112. h := r.headers[i]
  113. min := h.MinSize().Height
  114. y += min
  115. if ai.Open {
  116. y += pad
  117. hasOpen++
  118. }
  119. if i < len(r.container.Items)-1 {
  120. y += pad
  121. }
  122. }
  123. openSize := (size.Height - y) / float32(hasOpen)
  124. y = 0
  125. for i, ai := range r.container.Items {
  126. if i != 0 {
  127. div := r.dividers[i-1]
  128. if i > 0 {
  129. div.Move(fyne.NewPos(x, y-dividerOff))
  130. }
  131. div.Resize(fyne.NewSize(size.Width, theme.SeparatorThicknessSize()))
  132. }
  133. h := r.headers[i]
  134. h.Move(fyne.NewPos(x, y))
  135. min := h.MinSize().Height
  136. h.Resize(fyne.NewSize(size.Width, min))
  137. y += min
  138. if ai.Open {
  139. d := ai.Detail
  140. d.Move(fyne.NewPos(x, y))
  141. d.Resize(fyne.NewSize(size.Width, openSize))
  142. y += openSize
  143. }
  144. if i < len(r.container.Items)-1 {
  145. y += pad
  146. }
  147. }
  148. }
  149. func (r *accordionRenderer) MinSize() (size fyne.Size) {
  150. pad := theme.Padding()
  151. for i, ai := range r.container.Items {
  152. if i != 0 {
  153. size.Height += pad
  154. }
  155. min := r.headers[i].MinSize()
  156. size.Width = fyne.Max(size.Width, min.Width)
  157. size.Height += min.Height
  158. min = ai.Detail.MinSize()
  159. size.Width = fyne.Max(size.Width, min.Width)
  160. if ai.Open {
  161. size.Height += min.Height
  162. size.Height += pad
  163. }
  164. }
  165. return
  166. }
  167. func (r *accordionRenderer) Refresh() {
  168. r.updateObjects()
  169. r.Layout(r.container.Size())
  170. canvas.Refresh(r.container)
  171. }
  172. func (r *accordionRenderer) updateObjects() {
  173. is := len(r.container.Items)
  174. hs := len(r.headers)
  175. ds := len(r.dividers)
  176. i := 0
  177. for ; i < is; i++ {
  178. ai := r.container.Items[i]
  179. var h *Button
  180. if i < hs {
  181. h = r.headers[i]
  182. h.Show()
  183. } else {
  184. h = &Button{}
  185. r.headers = append(r.headers, h)
  186. hs++
  187. }
  188. h.Alignment = ButtonAlignLeading
  189. h.IconPlacement = ButtonIconLeadingText
  190. h.Hidden = false
  191. h.Importance = LowImportance
  192. h.Text = ai.Title
  193. index := i // capture
  194. h.OnTapped = func() {
  195. if ai.Open {
  196. r.container.Close(index)
  197. } else {
  198. r.container.Open(index)
  199. }
  200. }
  201. if ai.Open {
  202. h.Icon = theme.MenuDropUpIcon()
  203. ai.Detail.Show()
  204. } else {
  205. h.Icon = theme.MenuDropDownIcon()
  206. ai.Detail.Hide()
  207. }
  208. h.Refresh()
  209. }
  210. // Hide extras
  211. for ; i < hs; i++ {
  212. r.headers[i].Hide()
  213. }
  214. // Set objects
  215. objects := make([]fyne.CanvasObject, hs+is+ds)
  216. for i, header := range r.headers {
  217. objects[i] = header
  218. }
  219. for i, item := range r.container.Items {
  220. objects[hs+i] = item.Detail
  221. }
  222. // add dividers
  223. for i = 0; i < ds; i++ {
  224. if i < len(r.container.Items)-1 {
  225. r.dividers[i].Show()
  226. } else {
  227. r.dividers[i].Hide()
  228. }
  229. objects[hs+is+i] = r.dividers[i]
  230. }
  231. // make new dividers
  232. for ; i < is-1; i++ {
  233. div := NewSeparator()
  234. r.dividers = append(r.dividers, div)
  235. objects = append(objects, div)
  236. }
  237. r.SetObjects(objects)
  238. }
  239. // AccordionItem represents a single item in an Acc rdion.
  240. type AccordionItem struct {
  241. Title string
  242. Detail fyne.CanvasObject
  243. Open bool
  244. }
  245. // NewAccordionItem creates a new item for an Accordion.
  246. func NewAccordionItem(title string, detail fyne.CanvasObject) *AccordionItem {
  247. return &AccordionItem{
  248. Title: title,
  249. Detail: detail,
  250. }
  251. }