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- // Copyright 2014 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package gl
- /*
- Partially generated from the Khronos OpenGL API specification in XML
- format, which is covered by the license:
- Copyright (c) 2013-2014 The Khronos Group Inc.
- Permission is hereby granted, free of charge, to any person obtaining a
- copy of this software and/or associated documentation files (the
- "Materials"), to deal in the Materials without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Materials, and to
- permit persons to whom the Materials are furnished to do so, subject to
- the following conditions:
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Materials.
- THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
- */
- // Contains Khronos OpenGL API specification constants.
- const (
- False = 0
- True = 1
- One = 1
- Triangles = 0x0004
- TriangleStrip = 0x0005
- SrcAlpha = 0x0302
- OneMinusSrcAlpha = 0x0303
- Front = 0x0404
- DepthTest = 0x0B71
- Blend = 0x0BE2
- ScissorTest = 0x0C11
- Texture2D = 0x0DE1
- UnsignedByte = 0x1401
- Float = 0x1406
- RED = 0x1903
- RGBA = 0x1908
- Nearest = 0x2600
- Linear = 0x2601
- TextureMagFilter = 0x2800
- TextureMinFilter = 0x2801
- TextureWrapS = 0x2802
- TextureWrapT = 0x2803
- ConstantAlpha = 0x8003
- OneMinusConstantAlpha = 0x8004
- ClampToEdge = 0x812F
- Texture0 = 0x84C0
- StaticDraw = 0x88E4
- DynamicDraw = 0x88E8
- FragmentShader = 0x8B30
- VertexShader = 0x8B31
- AttachedShaders = 0x8B85
- ActiveUniformMaxLength = 0x8B87
- ActiveAttributeMaxLength = 0x8B8A
- ArrayBuffer = 0x8892
- CompileStatus = 0x8B81
- LinkStatus = 0x8B82
- InfoLogLength = 0x8B84
- ShaderSourceLength = 0x8B88
- DepthBufferBit = 0x00000100
- ColorBufferBit = 0x00004000
- )
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