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- package canvas
- import (
- "image"
- "io"
- "io/ioutil"
- "path/filepath"
- "fyne.io/fyne/v2"
- "fyne.io/fyne/v2/storage"
- )
- // ImageFill defines the different type of ways an image can stretch to fill its space.
- type ImageFill int
- const (
- // ImageFillStretch will scale the image to match the Size() values.
- // This is the default and does not maintain aspect ratio.
- ImageFillStretch ImageFill = iota
- // ImageFillContain makes the image fit within the object Size(),
- // centrally and maintaining aspect ratio.
- // There may be transparent sections top and bottom or left and right.
- ImageFillContain // (Fit)
- // ImageFillOriginal ensures that the container grows to the pixel dimensions
- // required to fit the original image. The aspect of the image will be maintained so,
- // as with ImageFillContain there may be transparent areas around the image.
- // Note that the minSize may be smaller than the image dimensions if scale > 1.
- ImageFillOriginal
- )
- // ImageScale defines the different scaling filters used to scaling images
- type ImageScale int32
- const (
- // ImageScaleSmooth will scale the image using ApproxBiLinear filter (or GL equivalent)
- ImageScaleSmooth ImageScale = iota
- // ImageScalePixels will scale the image using NearestNeighbor filter (or GL equivalent)
- ImageScalePixels
- // ImageScaleFastest will scale the image using hardware GPU if available
- //
- // Since: 2.0
- ImageScaleFastest
- )
- // Declare conformity with CanvasObject interface
- var _ fyne.CanvasObject = (*Image)(nil)
- // Image describes a drawable image area that can render in a Fyne canvas
- // The image may be a vector or a bitmap representation, it will fill the area.
- // The fill mode can be changed by setting FillMode to a different ImageFill.
- type Image struct {
- baseObject
- // one of the following sources will provide our image data
- File string // Load the image from a file
- Resource fyne.Resource // Load the image from an in-memory resource
- Image image.Image // Specify a loaded image to use in this canvas object
- Translucency float64 // Set a translucency value > 0.0 to fade the image
- FillMode ImageFill // Specify how the image should expand to fill or fit the available space
- ScaleMode ImageScale // Specify the type of scaling interpolation applied to the image
- }
- // Alpha is a convenience function that returns the alpha value for an image
- // based on its Translucency value. The result is 1.0 - Translucency.
- func (i *Image) Alpha() float64 {
- return 1.0 - i.Translucency
- }
- // Hide will set this image to not be visible
- func (i *Image) Hide() {
- i.baseObject.Hide()
- repaint(i)
- }
- // Move the image object to a new position, relative to its parent top, left corner.
- func (i *Image) Move(pos fyne.Position) {
- i.baseObject.Move(pos)
- repaint(i)
- }
- // Refresh causes this image to be redrawn with its configured state.
- func (i *Image) Refresh() {
- Refresh(i)
- }
- // Resize on an image will scale the content or reposition it according to FillMode.
- // It will normally cause a Refresh to ensure the pixels are recalculated.
- func (i *Image) Resize(s fyne.Size) {
- if s == i.Size() {
- return
- }
- if i.FillMode == ImageFillOriginal && i.size.Height > 2 { // don't refresh original scale images after first draw
- return
- }
- i.baseObject.Resize(s)
- Refresh(i)
- }
- // NewImageFromFile creates a new image from a local file.
- // Images returned from this method will scale to fit the canvas object.
- // The method for scaling can be set using the Fill field.
- func NewImageFromFile(file string) *Image {
- return &Image{
- File: file,
- }
- }
- // NewImageFromURI creates a new image from named resource.
- // File URIs will read the file path and other schemes will download the data into a resource.
- // HTTP and HTTPs URIs will use the GET method by default to request the resource.
- // Images returned from this method will scale to fit the canvas object.
- // The method for scaling can be set using the Fill field.
- //
- // Since: 2.0
- func NewImageFromURI(uri fyne.URI) *Image {
- if uri.Scheme() == "file" && len(uri.String()) > 7 {
- return &Image{
- File: uri.String()[7:],
- }
- }
- var read io.ReadCloser
- read, err := storage.Reader(uri) // attempt unknown / http file type
- if err != nil {
- fyne.LogError("Failed to open image URI", err)
- return &Image{}
- }
- defer read.Close()
- return NewImageFromReader(read, filepath.Base(uri.String()))
- }
- // NewImageFromReader creates a new image from a data stream.
- // The name parameter is required to uniquely identify this image (for caching etc.).
- // If the image in this io.Reader is an SVG, the name should end ".svg".
- // Images returned from this method will scale to fit the canvas object.
- // The method for scaling can be set using the Fill field.
- //
- // Since: 2.0
- func NewImageFromReader(read io.Reader, name string) *Image {
- data, err := ioutil.ReadAll(read)
- if err != nil {
- fyne.LogError("Unable to read image data", err)
- return nil
- }
- res := &fyne.StaticResource{
- StaticName: name,
- StaticContent: data,
- }
- return &Image{
- Resource: res,
- }
- }
- // NewImageFromResource creates a new image by loading the specified resource.
- // Images returned from this method will scale to fit the canvas object.
- // The method for scaling can be set using the Fill field.
- func NewImageFromResource(res fyne.Resource) *Image {
- return &Image{
- Resource: res,
- }
- }
- // NewImageFromImage returns a new Image instance that is rendered from the Go
- // image.Image passed in.
- // Images returned from this method will scale to fit the canvas object.
- // The method for scaling can be set using the Fill field.
- func NewImageFromImage(img image.Image) *Image {
- return &Image{
- Image: img,
- }
- }
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