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- package fyne
- // Window describes a user interface window. Depending on the platform an app
- // may have many windows or just the one.
- type Window interface {
- // Title returns the current window title.
- // This is typically displayed in the window decorations.
- Title() string
- // SetTitle updates the current title of the window.
- SetTitle(string)
- // FullScreen returns whether or not this window is currently full screen.
- FullScreen() bool
- // SetFullScreen changes the requested fullScreen property
- // true for a fullScreen window and false to unset this.
- SetFullScreen(bool)
- // Resize this window to the requested content size.
- // The result may not be exactly as desired due to various desktop or
- // platform constraints.
- Resize(Size)
- // RequestFocus attempts to raise and focus this window.
- // This should only be called when you are sure the user would want this window
- // to steal focus from any current focused window.
- RequestFocus()
- // FixedSize returns whether or not this window should disable resizing.
- FixedSize() bool
- // SetFixedSize sets a hint that states whether the window should be a fixed
- // size or allow resizing.
- SetFixedSize(bool)
- // CenterOnScreen places a window at the center of the monitor
- // the Window object is currently positioned on.
- CenterOnScreen()
- // Padded, normally true, states whether the window should have inner
- // padding so that components do not touch the window edge.
- Padded() bool
- // SetPadded allows applications to specify that a window should have
- // no inner padding. Useful for fullscreen or graphic based applications.
- SetPadded(bool)
- // Icon returns the window icon, this is used in various ways
- // depending on operating system.
- // Most commonly this is displayed on the window border or task switcher.
- Icon() Resource
- // SetIcon sets the icon resource used for this window.
- // If none is set should return the application icon.
- SetIcon(Resource)
- // SetMaster indicates that closing this window should exit the app
- SetMaster()
- // MainMenu gets the content of the window's top level menu.
- MainMenu() *MainMenu
- // SetMainMenu adds a top level menu to this window.
- // The way this is rendered will depend on the loaded driver.
- SetMainMenu(*MainMenu)
- // SetOnClosed sets a function that runs when the window is closed.
- SetOnClosed(func())
- // SetCloseIntercept sets a function that runs instead of closing if defined.
- // Close() should be called explicitly in the interceptor to close the window.
- //
- // Since: 1.4
- SetCloseIntercept(func())
- // SetOnDropped allows setting a window-wide callback to receive dropped items.
- // The callback function is called with the absolute position of the drop and a
- // slice of all of the dropped URIs.
- //
- // Since 2.4
- SetOnDropped(func(Position, []URI))
- // Show the window on screen.
- Show()
- // Hide the window from the user.
- // This will not destroy the window or cause the app to exit.
- Hide()
- // Close the window.
- // If it is he "master" window the app will Quit.
- // If it is the only open window and no menu is set via [desktop.App]
- // SetSystemTrayMenu the app will also Quit.
- Close()
- // ShowAndRun is a shortcut to show the window and then run the application.
- // This should be called near the end of a main() function as it will block.
- ShowAndRun()
- // Content returns the content of this window.
- Content() CanvasObject
- // SetContent sets the content of this window.
- SetContent(CanvasObject)
- // Canvas returns the canvas context to render in the window.
- // This can be useful to set a key handler for the window, for example.
- Canvas() Canvas
- // Clipboard returns the system clipboard
- Clipboard() Clipboard
- }
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