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- package painter
- import (
- "image"
- _ "image/jpeg" // avoid users having to import when using image widget
- _ "image/png" // avoid the same for PNG images
- "golang.org/x/image/draw"
- "fyne.io/fyne/v2"
- "fyne.io/fyne/v2/canvas"
- )
- // PaintImage renders a given fyne Image to a Go standard image
- // If a fyne.Canvas is given and the image’s fill mode is “fill original” the image’s min size has
- // to fit its original size. If it doesn’t, PaintImage does not paint the image but adjusts its min size.
- // The image will then be painted on the next frame because of the min size change.
- func PaintImage(img *canvas.Image, c fyne.Canvas, width, height int) image.Image {
- if img.Size().IsZero() && c == nil { // an image without size or canvas won't get rendered unless we setup
- img.Resize(fyne.NewSize(float32(width), float32(height)))
- }
- dst, err := paintImage(img, width, height)
- if err != nil {
- fyne.LogError("failed to paint image", err)
- }
- return dst
- }
- func paintImage(img *canvas.Image, width, height int) (dst image.Image, err error) {
- if width <= 0 || height <= 0 {
- return
- }
- dst = img.Image
- if dst == nil {
- dst = image.NewNRGBA(image.Rect(0, 0, width, height))
- }
- size := dst.Bounds().Size()
- if width != size.X || height != size.Y {
- dst = scaleImage(dst, width, height, img.ScaleMode)
- }
- return
- }
- func scaleImage(pixels image.Image, scaledW, scaledH int, scale canvas.ImageScale) image.Image {
- if scale == canvas.ImageScaleFastest || scale == canvas.ImageScalePixels {
- // do not perform software scaling
- return pixels
- }
- bounds := pixels.Bounds()
- pixW := int(fyne.Min(float32(scaledW), float32(bounds.Dx()))) // don't push more pixels than we have to
- pixH := int(fyne.Min(float32(scaledH), float32(bounds.Dy()))) // the GL calls will scale this up on GPU.
- scaledBounds := image.Rect(0, 0, pixW, pixH)
- tex := image.NewNRGBA(scaledBounds)
- switch scale {
- case canvas.ImageScalePixels:
- draw.NearestNeighbor.Scale(tex, scaledBounds, pixels, bounds, draw.Over, nil)
- default:
- if scale != canvas.ImageScaleSmooth {
- fyne.LogError("Invalid canvas.ImageScale value, using canvas.ImageScaleSmooth", nil)
- }
- draw.CatmullRom.Scale(tex, scaledBounds, pixels, bounds, draw.Over, nil)
- }
- return tex
- }
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