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- package canvas
- import (
- "image/color"
- "math"
- "fyne.io/fyne/v2"
- )
- // Declare conformity with CanvasObject interface
- var _ fyne.CanvasObject = (*Line)(nil)
- // Line describes a colored line primitive in a Fyne canvas.
- // Lines are special as they can have a negative width or height to indicate
- // an inverse slope (i.e. slope up vs down).
- type Line struct {
- Position1 fyne.Position // The current top-left position of the Line
- Position2 fyne.Position // The current bottom-right position of the Line
- Hidden bool // Is this Line currently hidden
- StrokeColor color.Color // The line stroke color
- StrokeWidth float32 // The stroke width of the line
- }
- // Size returns the current size of bounding box for this line object
- func (l *Line) Size() fyne.Size {
- return fyne.NewSize(float32(math.Abs(float64(l.Position2.X)-float64(l.Position1.X))),
- float32(math.Abs(float64(l.Position2.Y)-float64(l.Position1.Y))))
- }
- // Resize sets a new bottom-right position for the line object, then it will then be refreshed.
- func (l *Line) Resize(size fyne.Size) {
- if size == l.Size() {
- return
- }
- if l.Position1.X <= l.Position2.X {
- l.Position2.X = l.Position1.X + size.Width
- } else {
- l.Position1.X = l.Position2.X + size.Width
- }
- if l.Position1.Y <= l.Position2.Y {
- l.Position2.Y = l.Position1.Y + size.Height
- } else {
- l.Position1.Y = l.Position2.Y + size.Height
- }
- Refresh(l)
- }
- // Position gets the current top-left position of this line object, relative to its parent / canvas
- func (l *Line) Position() fyne.Position {
- return fyne.NewPos(fyne.Min(l.Position1.X, l.Position2.X), fyne.Min(l.Position1.Y, l.Position2.Y))
- }
- // Move the line object to a new position, relative to its parent / canvas
- func (l *Line) Move(pos fyne.Position) {
- oldPos := l.Position()
- deltaX := pos.X - oldPos.X
- deltaY := pos.Y - oldPos.Y
- l.Position1 = l.Position1.Add(fyne.NewPos(deltaX, deltaY))
- l.Position2 = l.Position2.Add(fyne.NewPos(deltaX, deltaY))
- repaint(l)
- }
- // MinSize for a Line simply returns Size{1, 1} as there is no
- // explicit content
- func (l *Line) MinSize() fyne.Size {
- return fyne.NewSize(1, 1)
- }
- // Visible returns true if this line// Show will set this circle to be visible is visible, false otherwise
- func (l *Line) Visible() bool {
- return !l.Hidden
- }
- // Show will set this line to be visible
- func (l *Line) Show() {
- l.Hidden = false
- l.Refresh()
- }
- // Hide will set this line to not be visible
- func (l *Line) Hide() {
- l.Hidden = true
- repaint(l)
- }
- // Refresh causes this line to be redrawn with its configured state.
- func (l *Line) Refresh() {
- Refresh(l)
- }
- // NewLine returns a new Line instance
- func NewLine(color color.Color) *Line {
- return &Line{
- StrokeColor: color,
- StrokeWidth: 1,
- }
- }
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