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- //go:build linux && !appengine
- // +build linux,!appengine
- // Note: the documentation on the Watcher type and methods is generated from
- // mkdoc.zsh
- package fsnotify
- import (
- "errors"
- "fmt"
- "io"
- "os"
- "path/filepath"
- "strings"
- "sync"
- "unsafe"
- "golang.org/x/sys/unix"
- )
- // Watcher watches a set of paths, delivering events on a channel.
- //
- // A watcher should not be copied (e.g. pass it by pointer, rather than by
- // value).
- //
- // # Linux notes
- //
- // When a file is removed a Remove event won't be emitted until all file
- // descriptors are closed, and deletes will always emit a Chmod. For example:
- //
- // fp := os.Open("file")
- // os.Remove("file") // Triggers Chmod
- // fp.Close() // Triggers Remove
- //
- // This is the event that inotify sends, so not much can be changed about this.
- //
- // The fs.inotify.max_user_watches sysctl variable specifies the upper limit
- // for the number of watches per user, and fs.inotify.max_user_instances
- // specifies the maximum number of inotify instances per user. Every Watcher you
- // create is an "instance", and every path you add is a "watch".
- //
- // These are also exposed in /proc as /proc/sys/fs/inotify/max_user_watches and
- // /proc/sys/fs/inotify/max_user_instances
- //
- // To increase them you can use sysctl or write the value to the /proc file:
- //
- // # Default values on Linux 5.18
- // sysctl fs.inotify.max_user_watches=124983
- // sysctl fs.inotify.max_user_instances=128
- //
- // To make the changes persist on reboot edit /etc/sysctl.conf or
- // /usr/lib/sysctl.d/50-default.conf (details differ per Linux distro; check
- // your distro's documentation):
- //
- // fs.inotify.max_user_watches=124983
- // fs.inotify.max_user_instances=128
- //
- // Reaching the limit will result in a "no space left on device" or "too many open
- // files" error.
- //
- // # kqueue notes (macOS, BSD)
- //
- // kqueue requires opening a file descriptor for every file that's being watched;
- // so if you're watching a directory with five files then that's six file
- // descriptors. You will run in to your system's "max open files" limit faster on
- // these platforms.
- //
- // The sysctl variables kern.maxfiles and kern.maxfilesperproc can be used to
- // control the maximum number of open files, as well as /etc/login.conf on BSD
- // systems.
- //
- // # Windows notes
- //
- // Paths can be added as "C:\path\to\dir", but forward slashes
- // ("C:/path/to/dir") will also work.
- //
- // When a watched directory is removed it will always send an event for the
- // directory itself, but may not send events for all files in that directory.
- // Sometimes it will send events for all times, sometimes it will send no
- // events, and often only for some files.
- //
- // The default ReadDirectoryChangesW() buffer size is 64K, which is the largest
- // value that is guaranteed to work with SMB filesystems. If you have many
- // events in quick succession this may not be enough, and you will have to use
- // [WithBufferSize] to increase the value.
- type Watcher struct {
- // Events sends the filesystem change events.
- //
- // fsnotify can send the following events; a "path" here can refer to a
- // file, directory, symbolic link, or special file like a FIFO.
- //
- // fsnotify.Create A new path was created; this may be followed by one
- // or more Write events if data also gets written to a
- // file.
- //
- // fsnotify.Remove A path was removed.
- //
- // fsnotify.Rename A path was renamed. A rename is always sent with the
- // old path as Event.Name, and a Create event will be
- // sent with the new name. Renames are only sent for
- // paths that are currently watched; e.g. moving an
- // unmonitored file into a monitored directory will
- // show up as just a Create. Similarly, renaming a file
- // to outside a monitored directory will show up as
- // only a Rename.
- //
- // fsnotify.Write A file or named pipe was written to. A Truncate will
- // also trigger a Write. A single "write action"
- // initiated by the user may show up as one or multiple
- // writes, depending on when the system syncs things to
- // disk. For example when compiling a large Go program
- // you may get hundreds of Write events, and you may
- // want to wait until you've stopped receiving them
- // (see the dedup example in cmd/fsnotify).
- //
- // Some systems may send Write event for directories
- // when the directory content changes.
- //
- // fsnotify.Chmod Attributes were changed. On Linux this is also sent
- // when a file is removed (or more accurately, when a
- // link to an inode is removed). On kqueue it's sent
- // when a file is truncated. On Windows it's never
- // sent.
- Events chan Event
- // Errors sends any errors.
- //
- // ErrEventOverflow is used to indicate there are too many events:
- //
- // - inotify: There are too many queued events (fs.inotify.max_queued_events sysctl)
- // - windows: The buffer size is too small; WithBufferSize() can be used to increase it.
- // - kqueue, fen: Not used.
- Errors chan error
- // Store fd here as os.File.Read() will no longer return on close after
- // calling Fd(). See: https://github.com/golang/go/issues/26439
- fd int
- inotifyFile *os.File
- watches *watches
- done chan struct{} // Channel for sending a "quit message" to the reader goroutine
- closeMu sync.Mutex
- doneResp chan struct{} // Channel to respond to Close
- }
- type (
- watches struct {
- mu sync.RWMutex
- wd map[uint32]*watch // wd → watch
- path map[string]uint32 // pathname → wd
- }
- watch struct {
- wd uint32 // Watch descriptor (as returned by the inotify_add_watch() syscall)
- flags uint32 // inotify flags of this watch (see inotify(7) for the list of valid flags)
- path string // Watch path.
- }
- )
- func newWatches() *watches {
- return &watches{
- wd: make(map[uint32]*watch),
- path: make(map[string]uint32),
- }
- }
- func (w *watches) len() int {
- w.mu.RLock()
- defer w.mu.RUnlock()
- return len(w.wd)
- }
- func (w *watches) add(ww *watch) {
- w.mu.Lock()
- defer w.mu.Unlock()
- w.wd[ww.wd] = ww
- w.path[ww.path] = ww.wd
- }
- func (w *watches) remove(wd uint32) {
- w.mu.Lock()
- defer w.mu.Unlock()
- delete(w.path, w.wd[wd].path)
- delete(w.wd, wd)
- }
- func (w *watches) removePath(path string) (uint32, bool) {
- w.mu.Lock()
- defer w.mu.Unlock()
- wd, ok := w.path[path]
- if !ok {
- return 0, false
- }
- delete(w.path, path)
- delete(w.wd, wd)
- return wd, true
- }
- func (w *watches) byPath(path string) *watch {
- w.mu.RLock()
- defer w.mu.RUnlock()
- return w.wd[w.path[path]]
- }
- func (w *watches) byWd(wd uint32) *watch {
- w.mu.RLock()
- defer w.mu.RUnlock()
- return w.wd[wd]
- }
- func (w *watches) updatePath(path string, f func(*watch) (*watch, error)) error {
- w.mu.Lock()
- defer w.mu.Unlock()
- var existing *watch
- wd, ok := w.path[path]
- if ok {
- existing = w.wd[wd]
- }
- upd, err := f(existing)
- if err != nil {
- return err
- }
- if upd != nil {
- w.wd[upd.wd] = upd
- w.path[upd.path] = upd.wd
- if upd.wd != wd {
- delete(w.wd, wd)
- }
- }
- return nil
- }
- // NewWatcher creates a new Watcher.
- func NewWatcher() (*Watcher, error) {
- return NewBufferedWatcher(0)
- }
- // NewBufferedWatcher creates a new Watcher with a buffered Watcher.Events
- // channel.
- //
- // The main use case for this is situations with a very large number of events
- // where the kernel buffer size can't be increased (e.g. due to lack of
- // permissions). An unbuffered Watcher will perform better for almost all use
- // cases, and whenever possible you will be better off increasing the kernel
- // buffers instead of adding a large userspace buffer.
- func NewBufferedWatcher(sz uint) (*Watcher, error) {
- // Need to set nonblocking mode for SetDeadline to work, otherwise blocking
- // I/O operations won't terminate on close.
- fd, errno := unix.InotifyInit1(unix.IN_CLOEXEC | unix.IN_NONBLOCK)
- if fd == -1 {
- return nil, errno
- }
- w := &Watcher{
- fd: fd,
- inotifyFile: os.NewFile(uintptr(fd), ""),
- watches: newWatches(),
- Events: make(chan Event, sz),
- Errors: make(chan error),
- done: make(chan struct{}),
- doneResp: make(chan struct{}),
- }
- go w.readEvents()
- return w, nil
- }
- // Returns true if the event was sent, or false if watcher is closed.
- func (w *Watcher) sendEvent(e Event) bool {
- select {
- case w.Events <- e:
- return true
- case <-w.done:
- return false
- }
- }
- // Returns true if the error was sent, or false if watcher is closed.
- func (w *Watcher) sendError(err error) bool {
- select {
- case w.Errors <- err:
- return true
- case <-w.done:
- return false
- }
- }
- func (w *Watcher) isClosed() bool {
- select {
- case <-w.done:
- return true
- default:
- return false
- }
- }
- // Close removes all watches and closes the Events channel.
- func (w *Watcher) Close() error {
- w.closeMu.Lock()
- if w.isClosed() {
- w.closeMu.Unlock()
- return nil
- }
- close(w.done)
- w.closeMu.Unlock()
- // Causes any blocking reads to return with an error, provided the file
- // still supports deadline operations.
- err := w.inotifyFile.Close()
- if err != nil {
- return err
- }
- // Wait for goroutine to close
- <-w.doneResp
- return nil
- }
- // Add starts monitoring the path for changes.
- //
- // A path can only be watched once; watching it more than once is a no-op and will
- // not return an error. Paths that do not yet exist on the filesystem cannot be
- // watched.
- //
- // A watch will be automatically removed if the watched path is deleted or
- // renamed. The exception is the Windows backend, which doesn't remove the
- // watcher on renames.
- //
- // Notifications on network filesystems (NFS, SMB, FUSE, etc.) or special
- // filesystems (/proc, /sys, etc.) generally don't work.
- //
- // Returns [ErrClosed] if [Watcher.Close] was called.
- //
- // See [Watcher.AddWith] for a version that allows adding options.
- //
- // # Watching directories
- //
- // All files in a directory are monitored, including new files that are created
- // after the watcher is started. Subdirectories are not watched (i.e. it's
- // non-recursive).
- //
- // # Watching files
- //
- // Watching individual files (rather than directories) is generally not
- // recommended as many programs (especially editors) update files atomically: it
- // will write to a temporary file which is then moved to to destination,
- // overwriting the original (or some variant thereof). The watcher on the
- // original file is now lost, as that no longer exists.
- //
- // The upshot of this is that a power failure or crash won't leave a
- // half-written file.
- //
- // Watch the parent directory and use Event.Name to filter out files you're not
- // interested in. There is an example of this in cmd/fsnotify/file.go.
- func (w *Watcher) Add(name string) error { return w.AddWith(name) }
- // AddWith is like [Watcher.Add], but allows adding options. When using Add()
- // the defaults described below are used.
- //
- // Possible options are:
- //
- // - [WithBufferSize] sets the buffer size for the Windows backend; no-op on
- // other platforms. The default is 64K (65536 bytes).
- func (w *Watcher) AddWith(name string, opts ...addOpt) error {
- if w.isClosed() {
- return ErrClosed
- }
- name = filepath.Clean(name)
- _ = getOptions(opts...)
- var flags uint32 = unix.IN_MOVED_TO | unix.IN_MOVED_FROM |
- unix.IN_CREATE | unix.IN_ATTRIB | unix.IN_MODIFY |
- unix.IN_MOVE_SELF | unix.IN_DELETE | unix.IN_DELETE_SELF
- return w.watches.updatePath(name, func(existing *watch) (*watch, error) {
- if existing != nil {
- flags |= existing.flags | unix.IN_MASK_ADD
- }
- wd, err := unix.InotifyAddWatch(w.fd, name, flags)
- if wd == -1 {
- return nil, err
- }
- if existing == nil {
- return &watch{
- wd: uint32(wd),
- path: name,
- flags: flags,
- }, nil
- }
- existing.wd = uint32(wd)
- existing.flags = flags
- return existing, nil
- })
- }
- // Remove stops monitoring the path for changes.
- //
- // Directories are always removed non-recursively. For example, if you added
- // /tmp/dir and /tmp/dir/subdir then you will need to remove both.
- //
- // Removing a path that has not yet been added returns [ErrNonExistentWatch].
- //
- // Returns nil if [Watcher.Close] was called.
- func (w *Watcher) Remove(name string) error {
- if w.isClosed() {
- return nil
- }
- return w.remove(filepath.Clean(name))
- }
- func (w *Watcher) remove(name string) error {
- wd, ok := w.watches.removePath(name)
- if !ok {
- return fmt.Errorf("%w: %s", ErrNonExistentWatch, name)
- }
- success, errno := unix.InotifyRmWatch(w.fd, wd)
- if success == -1 {
- // TODO: Perhaps it's not helpful to return an error here in every case;
- // The only two possible errors are:
- //
- // - EBADF, which happens when w.fd is not a valid file descriptor
- // of any kind.
- // - EINVAL, which is when fd is not an inotify descriptor or wd
- // is not a valid watch descriptor. Watch descriptors are
- // invalidated when they are removed explicitly or implicitly;
- // explicitly by inotify_rm_watch, implicitly when the file they
- // are watching is deleted.
- return errno
- }
- return nil
- }
- // WatchList returns all paths explicitly added with [Watcher.Add] (and are not
- // yet removed).
- //
- // Returns nil if [Watcher.Close] was called.
- func (w *Watcher) WatchList() []string {
- if w.isClosed() {
- return nil
- }
- entries := make([]string, 0, w.watches.len())
- w.watches.mu.RLock()
- for pathname := range w.watches.path {
- entries = append(entries, pathname)
- }
- w.watches.mu.RUnlock()
- return entries
- }
- // readEvents reads from the inotify file descriptor, converts the
- // received events into Event objects and sends them via the Events channel
- func (w *Watcher) readEvents() {
- defer func() {
- close(w.doneResp)
- close(w.Errors)
- close(w.Events)
- }()
- var (
- buf [unix.SizeofInotifyEvent * 4096]byte // Buffer for a maximum of 4096 raw events
- errno error // Syscall errno
- )
- for {
- // See if we have been closed.
- if w.isClosed() {
- return
- }
- n, err := w.inotifyFile.Read(buf[:])
- switch {
- case errors.Unwrap(err) == os.ErrClosed:
- return
- case err != nil:
- if !w.sendError(err) {
- return
- }
- continue
- }
- if n < unix.SizeofInotifyEvent {
- var err error
- if n == 0 {
- err = io.EOF // If EOF is received. This should really never happen.
- } else if n < 0 {
- err = errno // If an error occurred while reading.
- } else {
- err = errors.New("notify: short read in readEvents()") // Read was too short.
- }
- if !w.sendError(err) {
- return
- }
- continue
- }
- var offset uint32
- // We don't know how many events we just read into the buffer
- // While the offset points to at least one whole event...
- for offset <= uint32(n-unix.SizeofInotifyEvent) {
- var (
- // Point "raw" to the event in the buffer
- raw = (*unix.InotifyEvent)(unsafe.Pointer(&buf[offset]))
- mask = uint32(raw.Mask)
- nameLen = uint32(raw.Len)
- )
- if mask&unix.IN_Q_OVERFLOW != 0 {
- if !w.sendError(ErrEventOverflow) {
- return
- }
- }
- // If the event happened to the watched directory or the watched file, the kernel
- // doesn't append the filename to the event, but we would like to always fill the
- // the "Name" field with a valid filename. We retrieve the path of the watch from
- // the "paths" map.
- watch := w.watches.byWd(uint32(raw.Wd))
- // inotify will automatically remove the watch on deletes; just need
- // to clean our state here.
- if watch != nil && mask&unix.IN_DELETE_SELF == unix.IN_DELETE_SELF {
- w.watches.remove(watch.wd)
- }
- // We can't really update the state when a watched path is moved;
- // only IN_MOVE_SELF is sent and not IN_MOVED_{FROM,TO}. So remove
- // the watch.
- if watch != nil && mask&unix.IN_MOVE_SELF == unix.IN_MOVE_SELF {
- err := w.remove(watch.path)
- if err != nil && !errors.Is(err, ErrNonExistentWatch) {
- if !w.sendError(err) {
- return
- }
- }
- }
- var name string
- if watch != nil {
- name = watch.path
- }
- if nameLen > 0 {
- // Point "bytes" at the first byte of the filename
- bytes := (*[unix.PathMax]byte)(unsafe.Pointer(&buf[offset+unix.SizeofInotifyEvent]))[:nameLen:nameLen]
- // The filename is padded with NULL bytes. TrimRight() gets rid of those.
- name += "/" + strings.TrimRight(string(bytes[0:nameLen]), "\000")
- }
- event := w.newEvent(name, mask)
- // Send the events that are not ignored on the events channel
- if mask&unix.IN_IGNORED == 0 {
- if !w.sendEvent(event) {
- return
- }
- }
- // Move to the next event in the buffer
- offset += unix.SizeofInotifyEvent + nameLen
- }
- }
- }
- // newEvent returns an platform-independent Event based on an inotify mask.
- func (w *Watcher) newEvent(name string, mask uint32) Event {
- e := Event{Name: name}
- if mask&unix.IN_CREATE == unix.IN_CREATE || mask&unix.IN_MOVED_TO == unix.IN_MOVED_TO {
- e.Op |= Create
- }
- if mask&unix.IN_DELETE_SELF == unix.IN_DELETE_SELF || mask&unix.IN_DELETE == unix.IN_DELETE {
- e.Op |= Remove
- }
- if mask&unix.IN_MODIFY == unix.IN_MODIFY {
- e.Op |= Write
- }
- if mask&unix.IN_MOVE_SELF == unix.IN_MOVE_SELF || mask&unix.IN_MOVED_FROM == unix.IN_MOVED_FROM {
- e.Op |= Rename
- }
- if mask&unix.IN_ATTRIB == unix.IN_ATTRIB {
- e.Op |= Chmod
- }
- return e
- }
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