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- //go:build !windows
- package ole
- import (
- "time"
- "unsafe"
- )
- // coInitialize initializes COM library on current thread.
- //
- // MSDN documentation suggests that this function should not be called. Call
- // CoInitializeEx() instead. The reason has to do with threading and this
- // function is only for single-threaded apartments.
- //
- // That said, most users of the library have gotten away with just this
- // function. If you are experiencing threading issues, then use
- // CoInitializeEx().
- func coInitialize() error {
- return NewError(E_NOTIMPL)
- }
- // coInitializeEx initializes COM library with concurrency model.
- func coInitializeEx(coinit uint32) error {
- return NewError(E_NOTIMPL)
- }
- // CoInitialize initializes COM library on current thread.
- //
- // MSDN documentation suggests that this function should not be called. Call
- // CoInitializeEx() instead. The reason has to do with threading and this
- // function is only for single-threaded apartments.
- //
- // That said, most users of the library have gotten away with just this
- // function. If you are experiencing threading issues, then use
- // CoInitializeEx().
- func CoInitialize(p uintptr) error {
- return NewError(E_NOTIMPL)
- }
- // CoInitializeEx initializes COM library with concurrency model.
- func CoInitializeEx(p uintptr, coinit uint32) error {
- return NewError(E_NOTIMPL)
- }
- // CoUninitialize uninitializes COM Library.
- func CoUninitialize() {}
- // CoTaskMemFree frees memory pointer.
- func CoTaskMemFree(memptr uintptr) {}
- // CLSIDFromProgID retrieves Class Identifier with the given Program Identifier.
- //
- // The Programmatic Identifier must be registered, because it will be looked up
- // in the Windows Registry. The registry entry has the following keys: CLSID,
- // Insertable, Protocol and Shell
- // (https://msdn.microsoft.com/en-us/library/dd542719(v=vs.85).aspx).
- //
- // programID identifies the class id with less precision and is not guaranteed
- // to be unique. These are usually found in the registry under
- // HKEY_LOCAL_MACHINE\SOFTWARE\Classes, usually with the format of
- // "Program.Component.Version" with version being optional.
- //
- // CLSIDFromProgID in Windows API.
- func CLSIDFromProgID(progId string) (*GUID, error) {
- return nil, NewError(E_NOTIMPL)
- }
- // CLSIDFromString retrieves Class ID from string representation.
- //
- // This is technically the string version of the GUID and will convert the
- // string to object.
- //
- // CLSIDFromString in Windows API.
- func CLSIDFromString(str string) (*GUID, error) {
- return nil, NewError(E_NOTIMPL)
- }
- // StringFromCLSID returns GUID formated string from GUID object.
- func StringFromCLSID(clsid *GUID) (string, error) {
- return "", NewError(E_NOTIMPL)
- }
- // IIDFromString returns GUID from program ID.
- func IIDFromString(progId string) (*GUID, error) {
- return nil, NewError(E_NOTIMPL)
- }
- // StringFromIID returns GUID formatted string from GUID object.
- func StringFromIID(iid *GUID) (string, error) {
- return "", NewError(E_NOTIMPL)
- }
- // CreateInstance of single uninitialized object with GUID.
- func CreateInstance(clsid, iid *GUID) (*IUnknown, error) {
- return nil, NewError(E_NOTIMPL)
- }
- // GetActiveObject retrieves pointer to active object.
- func GetActiveObject(clsid, iid *GUID) (*IUnknown, error) {
- return nil, NewError(E_NOTIMPL)
- }
- // VariantInit initializes variant.
- func VariantInit(v *VARIANT) error {
- return NewError(E_NOTIMPL)
- }
- // VariantClear clears value in Variant settings to VT_EMPTY.
- func VariantClear(v *VARIANT) error {
- return NewError(E_NOTIMPL)
- }
- // SysAllocString allocates memory for string and copies string into memory.
- func SysAllocString(v string) *int16 {
- u := int16(0)
- return &u
- }
- // SysAllocStringLen copies up to length of given string returning pointer.
- func SysAllocStringLen(v string) *int16 {
- u := int16(0)
- return &u
- }
- // SysFreeString frees string system memory. This must be called with SysAllocString.
- func SysFreeString(v *int16) error {
- return NewError(E_NOTIMPL)
- }
- // SysStringLen is the length of the system allocated string.
- func SysStringLen(v *int16) uint32 {
- return uint32(0)
- }
- // CreateStdDispatch provides default IDispatch implementation for IUnknown.
- //
- // This handles default IDispatch implementation for objects. It haves a few
- // limitations with only supporting one language. It will also only return
- // default exception codes.
- func CreateStdDispatch(unk *IUnknown, v uintptr, ptinfo *IUnknown) (*IDispatch, error) {
- return nil, NewError(E_NOTIMPL)
- }
- // CreateDispTypeInfo provides default ITypeInfo implementation for IDispatch.
- //
- // This will not handle the full implementation of the interface.
- func CreateDispTypeInfo(idata *INTERFACEDATA) (*IUnknown, error) {
- return nil, NewError(E_NOTIMPL)
- }
- // copyMemory moves location of a block of memory.
- func copyMemory(dest, src unsafe.Pointer, length uint32) {}
- // GetUserDefaultLCID retrieves current user default locale.
- func GetUserDefaultLCID() uint32 {
- return uint32(0)
- }
- // GetMessage in message queue from runtime.
- //
- // This function appears to block. PeekMessage does not block.
- func GetMessage(msg *Msg, hwnd, MsgFilterMin, MsgFilterMax uint32) (int32, error) {
- return int32(0), NewError(E_NOTIMPL)
- }
- // DispatchMessage to window procedure.
- func DispatchMessage(msg *Msg) int32 {
- return int32(0)
- }
- func GetVariantDate(value uint64) (time.Time, error) {
- return time.Now(), NewError(E_NOTIMPL)
- }
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