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- #include "DrawCommandWrapper.h"
- #include "WrapperConverter.h"
- #include "imguiWrappedHeader.h"
- unsigned int iggDrawCommandIdxOffset(IggDrawCmd handle) {
- ImDrawCmd *cmd = reinterpret_cast<ImDrawCmd *>(handle);
- return cmd->IdxOffset;
- }
- void iggDrawCommandGetVertexOffset(IggDrawCmd handle, unsigned int *count) {
- ImDrawCmd *cmd = reinterpret_cast<ImDrawCmd *>(handle);
- *count = cmd->VtxOffset;
- }
- void iggDrawCommandGetElementCount(IggDrawCmd handle, unsigned int *count) {
- ImDrawCmd *cmd = reinterpret_cast<ImDrawCmd *>(handle);
- *count = cmd->ElemCount;
- }
- void iggDrawCommandGetClipRect(IggDrawCmd handle, IggVec4 *rect) {
- ImDrawCmd *cmd = reinterpret_cast<ImDrawCmd *>(handle);
- exportValue(*rect, cmd->ClipRect);
- }
- void iggDrawCommandGetTextureID(IggDrawCmd handle, IggTextureID *id) {
- ImDrawCmd *cmd = reinterpret_cast<ImDrawCmd *>(handle);
- *id = reinterpret_cast<IggTextureID>(cmd->TextureId);
- }
- IggBool iggDrawCommandHasUserCallback(IggDrawCmd handle) {
- ImDrawCmd *cmd = reinterpret_cast<ImDrawCmd *>(handle);
- return (cmd->UserCallback != 0) ? 1 : 0;
- }
- void iggDrawCommandCallUserCallback(IggDrawCmd handle, IggDrawList listHandle) {
- ImDrawCmd *cmd = reinterpret_cast<ImDrawCmd *>(handle);
- ImDrawList *list = reinterpret_cast<ImDrawList *>(listHandle);
- cmd->UserCallback(list, cmd);
- }
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