package imgui import "image" // Renderer covers rendering imgui draw data. type Renderer interface { // PreRender causes the display buffer to be prepared for new output. PreRender(clearColor [4]float32) // Render draws the provided imgui draw data. Render(displaySize [2]float32, framebufferSize [2]float32, drawData DrawData) // Sets the texture minifying filter. SetTextureMinFilter(min uint) error // Sets the texture magnifying filter. SetTextureMagFilter(mag uint) error // Set font texture SetFontTexture(image *RGBA32Image) // Load image and return the TextureID LoadImage(image *image.RGBA) (TextureID, error) // Release image ReleaseImage(textureId TextureID) // Dispose Dispose() }