//go:build ios // +build ios package mobile import "fyne.io/fyne/v2" const tapYOffset = -12.0 // to compensate for how we hold our fingers on the device func (*device) SystemScaleForWindow(_ fyne.Window) float32 { if currentDPI >= 450 { return 3 } else if currentDPI >= 340 { return 2.5 } return 2 }