//go:build !windows // +build !windows package glfw import ( "fyne.io/fyne/v2" "fyne.io/fyne/v2/internal" ) func (w *window) setDarkMode() { } func (w *window) computeCanvasSize(width, height int) fyne.Size { return fyne.NewSize(internal.UnscaleInt(w.canvas, width), internal.UnscaleInt(w.canvas, height)) }