//go:build js || wasm || test_web_driver // +build js wasm test_web_driver package glfw import ( "fmt" "fyne.io/fyne/v2" gl "github.com/fyne-io/gl-js" glfw "github.com/fyne-io/glfw-js" ) func (d *gLDriver) initGLFW() { initOnce.Do(func() { err := glfw.Init(gl.ContextWatcher) if err != nil { fyne.LogError("failed to initialise GLFW", err) return } d.startDrawThread() }) } func (d *gLDriver) tryPollEvents() { defer func() { if r := recover(); r != nil { fyne.LogError(fmt.Sprint("GLFW poll event error: ", r), nil) } }() glfw.PollEvents() // This call blocks while window is being resized, which prevents freeDirtyTextures from being called } func (d *gLDriver) Terminate() { glfw.Terminate() }