// Copyright 2018 visualfc. All rights reserved. package tk import "fmt" // menubutton type MenuButton struct { BaseWidget } func NewMenuButton(parent Widget, text string, attributes ...*WidgetAttr) *MenuButton { theme := checkInitUseTheme(attributes) iid := makeNamedWidgetId(parent, "atk_menubutton") attributes = append(attributes, &WidgetAttr{"text", text}) info := CreateWidgetInfo(iid, WidgetTypeMenuButton, theme, attributes) if info == nil { return nil } w := &MenuButton{} w.id = iid w.info = info RegisterWidget(w) return w } func (w *MenuButton) Attach(id string) error { info, err := CheckWidgetInfo(id, WidgetTypeMenuButton) if err != nil { return err } w.id = id w.info = info RegisterWidget(w) return nil } func (w *MenuButton) SetText(text string) error { setObjText("atk_tmp_text", text) return eval(fmt.Sprintf("%v configure -text $atk_tmp_text", w.id)) } func (w *MenuButton) Text() string { r, _ := evalAsString(fmt.Sprintf("%v cget -text", w.id)) return r } func (w *MenuButton) SetWidth(width int) error { return eval(fmt.Sprintf("%v configure -width {%v}", w.id, width)) } func (w *MenuButton) Width() int { r, _ := evalAsInt(fmt.Sprintf("%v cget -width", w.id)) return r } func (w *MenuButton) SetImage(image *Image) error { if image == nil { return ErrInvalid } return eval(fmt.Sprintf("%v configure -image {%v}", w.id, image.Id())) } func (w *MenuButton) Image() *Image { r, err := evalAsString(fmt.Sprintf("%v cget -image", w.id)) return parserImageResult(r, err) } func (w *MenuButton) SetCompound(compound Compound) error { return eval(fmt.Sprintf("%v configure -compound {%v}", w.id, compound)) } func (w *MenuButton) Compound() Compound { r, err := evalAsString(fmt.Sprintf("%v cget -compound", w.id)) return parserCompoundResult(r, err) } func (w *MenuButton) SetPaddingN(padx int, pady int) error { if w.info.IsTtk { return eval(fmt.Sprintf("%v configure -padding {%v %v}", w.id, padx, pady)) } return eval(fmt.Sprintf("%v configure -padx {%v} -pady {%v}", w.id, padx, pady)) } func (w *MenuButton) PaddingN() (int, int) { var r string var err error if w.info.IsTtk { r, err = evalAsString(fmt.Sprintf("%v cget -padding", w.id)) } else { r1, _ := evalAsString(fmt.Sprintf("%v cget -padx", w.id)) r2, _ := evalAsString(fmt.Sprintf("%v cget -pady", w.id)) r = r1 + " " + r2 } return parserPaddingResult(r, err) } func (w *MenuButton) SetPadding(pad Pad) error { return w.SetPaddingN(pad.X, pad.Y) } func (w *MenuButton) Padding() Pad { x, y := w.PaddingN() return Pad{x, y} } func (w *MenuButton) SetState(state State) error { return eval(fmt.Sprintf("%v configure -state {%v}", w.id, state)) } func (w *MenuButton) State() State { r, err := evalAsString(fmt.Sprintf("%v cget -state", w.id)) return parserStateResult(r, err) } func (w *MenuButton) SetTakeFocus(takefocus bool) error { return eval(fmt.Sprintf("%v configure -takefocus {%v}", w.id, boolToInt(takefocus))) } func (w *MenuButton) IsTakeFocus() bool { r, _ := evalAsBool(fmt.Sprintf("%v cget -takefocus", w.id)) return r } func (w *MenuButton) SetDirection(direction Direction) error { return eval(fmt.Sprintf("%v configure -direction {%v}", w.id, direction)) } func (w *MenuButton) Direction() Direction { r, err := evalAsString(fmt.Sprintf("%v cget -direction", w.id)) return parserDirectionResult(r, err) } func (w *MenuButton) SetMenu(menu *Menu) error { if menu == nil { return ErrInvalid } return eval(fmt.Sprintf("%v configure -menu {%v}", w.id, menu.Id())) } func (w *MenuButton) Menu() *Menu { r, err := evalAsString(fmt.Sprintf("%v cget -menu", w.id)) return parserMenuResult(r, err) } func MenuButtonAttrText(text string) *WidgetAttr { return &WidgetAttr{"text", text} } func MenuButtonAttrWidth(width int) *WidgetAttr { return &WidgetAttr{"width", width} } func MenuButtonAttrImage(image *Image) *WidgetAttr { if image == nil { return nil } return &WidgetAttr{"image", image.Id()} } func MenuButtonAttrCompound(compound Compound) *WidgetAttr { return &WidgetAttr{"compound", compound} } func MenuButtonAttrPadding(padding Pad) *WidgetAttr { return &WidgetAttr{"padding", padding} } func MenuButtonAttrState(state State) *WidgetAttr { return &WidgetAttr{"state", state} } func MenuButtonAttrTakeFocus(takefocus bool) *WidgetAttr { return &WidgetAttr{"takefocus", boolToInt(takefocus)} } func MenuButtonAttrDirection(direction Direction) *WidgetAttr { return &WidgetAttr{"direction", direction} } func MenuButtonAttrMenu(menu *Menu) *WidgetAttr { if menu == nil { return nil } return &WidgetAttr{"menu", menu.Id()} }