#pragma once #include "imguiWrapperTypes.h" #ifdef __cplusplus extern "C" { #endif extern int iggInputTextCallbackDataGetEventFlag(IggInputTextCallbackData handle); extern int iggInputTextCallbackDataGetFlags(IggInputTextCallbackData handle); extern unsigned short iggInputTextCallbackDataGetEventChar(IggInputTextCallbackData handle); extern void iggInputTextCallbackDataSetEventChar(IggInputTextCallbackData handle, unsigned short value); extern int iggInputTextCallbackDataGetEventKey(IggInputTextCallbackData handle); extern char *iggInputTextCallbackDataGetBuf(IggInputTextCallbackData handle); extern void iggInputTextCallbackDataSetBuf(IggInputTextCallbackData handle, char *buf, int size, int textLen); extern void iggInputTextCallbackDataMarkBufferModified(IggInputTextCallbackData handle); extern int iggInputTextCallbackDataGetBufSize(IggInputTextCallbackData handle); extern int iggInputTextCallbackDataGetBufTextLen(IggInputTextCallbackData handle); extern void iggInputTextCallbackDataDeleteBytes(IggInputTextCallbackData handle, int offset, int count); extern void iggInputTextCallbackDataInsertBytes(IggInputTextCallbackData handle, int offset, char *bytes, int count); extern int iggInputTextCallbackDataGetCursorPos(IggInputTextCallbackData handle); extern void iggInputTextCallbackDataSetCursorPos(IggInputTextCallbackData handle, int value); extern int iggInputTextCallbackDataGetSelectionStart(IggInputTextCallbackData handle); extern void iggInputTextCallbackDataSetSelectionStart(IggInputTextCallbackData handle, int value); extern int iggInputTextCallbackDataGetSelectionEnd(IggInputTextCallbackData handle); extern void iggInputTextCallbackDataSetSelectionEnd(IggInputTextCallbackData handle, int value); #ifdef __cplusplus } #endif