#pragma once #include "imguiWrapperTypes.h" #ifdef __cplusplus extern "C" { #endif IggBool iggBeginTable(const char *str_id, int column, int flags, IggVec2 const *outer_size, float inner_width); void iggEndTable(); // only call EndTable() if BeginTable() returns true! void iggTableNextRow( int row_flags, float min_row_height); // append into the first cell of a new row. IggBool iggTableNextColumn(); // append into the next column (or first column of // next row if currently in last column). Return // true when column is visible. IggBool iggTableSetColumnIndex(int column_n); // append into the specified column. // Return true when column is visible. void iggTableSetupColumn(const char *label, int flags, float init_width_or_weight, unsigned int user_id); void iggTableSetupScrollFreeze( int cols, int rows); // lock columns/rows so they stay visible when scrolled. void iggTableHeadersRow(); // submit all headers cells based on data provided to // TableSetupColumn() + submit context menu void iggTableHeader( const char *label); // submit one header cell manually (rarely used) typedef void *IggImGuiTableSortSpecs; IggImGuiTableSortSpecs *iggTableGetSortSpecs(); // get latest sort specs for the // table (NULL if not sorting). int iggTableGetColumnCount(); // return number of columns (value passed to // BeginTable) int iggTableGetColumnIndex(); // return current column index. int iggTableGetRowIndex(); // return current row index. const char *iggTableGetColumnName( int column_n); // return "" if column didn't have a name declared by // TableSetupColumn(). Pass -1 to use current column. void iggTableSetBgColor( int target, unsigned int color, int column_n); // change the color of a cell, row, or column. See // ImGuiTableBgTarget_ flags for details. int iggTableGetColumnFlags( int column_n); // return column flags so you can query their // Enabled/Visible/Sorted/Hovered status flags. Pass -1 to // use current column. #ifdef __cplusplus } #endif