package imgui // #include "FontWrapper.h" import "C" // Font describes one loaded font in an atlas. type Font uintptr // DefaultFont can be used to refer to the default font of the current font atlas without // having the actual font reference. const DefaultFont Font = 0 func (font Font) handle() C.IggFont { return C.IggFont(font) } func (font Font) FindGlyph(c rune) C.IggFontGlyph { return C.iggFontFindGlyph(font.handle(), C.uint(c)) }