// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gl /* Partially generated from the Khronos OpenGL API specification in XML format, which is covered by the license: Copyright (c) 2013-2014 The Khronos Group Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and/or associated documentation files (the "Materials"), to deal in the Materials without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Materials, and to permit persons to whom the Materials are furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Materials. THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ // Contains Khronos OpenGL API specification constants. const ( False = 0 True = 1 One = 1 Triangles = 0x0004 TriangleStrip = 0x0005 SrcAlpha = 0x0302 OneMinusSrcAlpha = 0x0303 Front = 0x0404 DepthTest = 0x0B71 Blend = 0x0BE2 ScissorTest = 0x0C11 UnpackAlignment = 0x0CF5 Texture2D = 0x0DE1 UnsignedByte = 0x1401 Float = 0x1406 RED = 0x1903 RGBA = 0x1908 LUMINANCE = 0x1909 Nearest = 0x2600 Linear = 0x2601 TextureMagFilter = 0x2800 TextureMinFilter = 0x2801 TextureWrapS = 0x2802 TextureWrapT = 0x2803 ConstantAlpha = 0x8003 OneMinusConstantAlpha = 0x8004 ClampToEdge = 0x812F Texture0 = 0x84C0 StaticDraw = 0x88E4 DynamicDraw = 0x88E8 FragmentShader = 0x8B30 VertexShader = 0x8B31 AttachedShaders = 0x8B85 ActiveUniformMaxLength = 0x8B87 ActiveAttributeMaxLength = 0x8B8A ArrayBuffer = 0x8892 CompileStatus = 0x8B81 LinkStatus = 0x8B82 InfoLogLength = 0x8B84 ShaderSourceLength = 0x8B88 DepthBufferBit = 0x00000100 ColorBufferBit = 0x00004000 )