|
|
@@ -1,169 +0,0 @@
|
|
|
-"""Окно показывает статистику бота"""
|
|
|
-
|
|
|
-from typing import Any
|
|
|
-from tkinter import Toplevel, LabelFrame, Label, Frame, Button
|
|
|
-
|
|
|
-from pakApp.pakGui.pakWinState.pakFrmShahta.modFrmShahta import FrmShahta
|
|
|
-from pakApp.pakGui.pakWinState.pakFrmPolygon.modFrmPolygon import FrmPolygon
|
|
|
-
|
|
|
-
|
|
|
-class WinState(Toplevel):
|
|
|
- """Окно состояния бота"""
|
|
|
-
|
|
|
- def __init__(self, win_main: Any, name_bot: str) -> None:
|
|
|
- Toplevel.__init__(self, master=win_main)
|
|
|
- self.title("Статистика бота: "+name_bot)
|
|
|
- self.geometry("800x640")
|
|
|
- self.win_main = win_main
|
|
|
- self.name = name_bot
|
|
|
- if True: # Кнопки команд
|
|
|
- self.frm_cmd = Frame(self, border=3, relief="sunken")
|
|
|
- self.frm_cmd.pack(side="bottom", fill="x")
|
|
|
- self.btn_close = Button(self.frm_cmd,
|
|
|
- text="Закрыть",
|
|
|
- command=self.close)
|
|
|
- self.btn_close.pack(side="right")
|
|
|
- if True: # Ресурсы танка
|
|
|
- self.frm_resource = LabelFrame(self,
|
|
|
- text="Ресурсы",
|
|
|
- border=3,
|
|
|
- relief="sunken")
|
|
|
- self.frm_resource.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_auto = Label(self.frm_resource,
|
|
|
- text="Автоигра: false",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_auto.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_is_work = Label(self.frm_resource,
|
|
|
- text="В работе: false",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_is_work.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_toplivo = Label(self.frm_resource,
|
|
|
- text="Топливо: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_toplivo.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_slava = Label(self.frm_resource,
|
|
|
- text="Слава: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_slava.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_serebro = Label(self.frm_resource,
|
|
|
- text="Серебро: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_serebro.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_zoloto = Label(self.frm_resource,
|
|
|
- text="Золото: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_zoloto.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_level = Label(self.frm_resource,
|
|
|
- text="Уровень: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_level.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_progress = Label(self.frm_resource,
|
|
|
- text="Прогресс: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_progress.pack(side="top", fill="x")
|
|
|
- if True: # Статистика танка
|
|
|
- self.frm_tank = LabelFrame(self,
|
|
|
- text="Танк",
|
|
|
- border=3,
|
|
|
- relief="sunken")
|
|
|
- self.frm_tank.pack(side="top", fill="x")
|
|
|
- self.frm_tank_stat = LabelFrame(self.frm_tank,
|
|
|
- text="Параметры",
|
|
|
- border=3,
|
|
|
- relief="sunken")
|
|
|
- self.frm_tank_stat.pack(side="left")
|
|
|
-
|
|
|
- self.lbl_ataka = Label(self.frm_tank_stat,
|
|
|
- text="Атака: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_ataka.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_brona = Label(self.frm_tank_stat,
|
|
|
- text="Броня: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_brona.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_tochnost = Label(self.frm_tank_stat,
|
|
|
- text="Точность: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_tochnost.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_prochnost = Label(self.frm_tank_stat,
|
|
|
- text="Прочность: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_prochnost.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.lbl_mosh = Label(self.frm_tank_stat,
|
|
|
- text="Танковая мощь: 0",
|
|
|
- border=3,
|
|
|
- relief="ridge",
|
|
|
- anchor="w")
|
|
|
- self.lbl_mosh.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.frm_basa = LabelFrame(self,
|
|
|
- text="База",
|
|
|
- border=3,
|
|
|
- relief="sunken")
|
|
|
- self.frm_basa.pack(side="top", fill="x")
|
|
|
-
|
|
|
- self.frm_shahta = FrmShahta(self.frm_basa)
|
|
|
- self.frm_poligon = FrmPolygon(self.frm_basa)
|
|
|
-
|
|
|
- self.auto_update()
|
|
|
-
|
|
|
- def auto_update(self):
|
|
|
- """Само-обновление окна"""
|
|
|
- self.after(5000, self.auto_update)
|
|
|
- app = self.win_main.app
|
|
|
- res = app.logic.get_stat_bot(self.name)
|
|
|
- self.lbl_auto["text"] = "АвтоИгра: " + res["isAuto"]
|
|
|
- self.lbl_is_work["text"] = "В работе: " + res["isWork"]
|
|
|
- self.lbl_toplivo["text"] = "Топливо: " + res["топливо"]
|
|
|
- self.lbl_slava["text"] = "Слава: " + res["слава"]
|
|
|
- self.lbl_serebro["text"] = "Серебро: " + res["серебро"]
|
|
|
- self.lbl_zoloto["text"] = "Золото: " + res["золото"]
|
|
|
- self.lbl_level["text"] = "Уровень: " + res["уровень"]
|
|
|
- self.lbl_progress["text"] = "Прогресс: " + res["прогресс"]
|
|
|
- self.lbl_ataka["text"] = "Атака: " + res["атака"]
|
|
|
- self.lbl_brona["text"] = "Броня: " + res["броня"]
|
|
|
- self.lbl_tochnost["text"] = "Точность: " + res["точность"]
|
|
|
- self.lbl_prochnost["text"] = "Прочность: " + res["прочность"]
|
|
|
- self.lbl_mosh["text"] = "Танковая мощь: " + res["мощь"]
|
|
|
- self.frm_shahta.upstat(res)
|
|
|
- self.frm_poligon.upstat(res)
|
|
|
-
|
|
|
- def close(self):
|
|
|
- """Закрывает окно по требованию"""
|
|
|
- self.destroy()
|