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- /*
- * SPDX-FileCopyrightText: © Hypermode Inc. <hello@hypermode.com>
- * SPDX-License-Identifier: Apache-2.0
- */
- package ristretto
- import (
- "sync"
- "time"
- )
- var (
- // TODO: find the optimal value or make it configurable.
- bucketDurationSecs = int64(5)
- )
- func storageBucket(t time.Time) int64 {
- return (t.Unix() / bucketDurationSecs) + 1
- }
- func cleanupBucket(t time.Time) int64 {
- // The bucket to cleanup is always behind the storage bucket by one so that
- // no elements in that bucket (which might not have expired yet) are deleted.
- return storageBucket(t) - 1
- }
- // bucket type is a map of key to conflict.
- type bucket map[uint64]uint64
- // expirationMap is a map of bucket number to the corresponding bucket.
- type expirationMap[V any] struct {
- sync.RWMutex
- buckets map[int64]bucket
- lastCleanedBucketNum int64
- }
- func newExpirationMap[V any]() *expirationMap[V] {
- return &expirationMap[V]{
- buckets: make(map[int64]bucket),
- lastCleanedBucketNum: cleanupBucket(time.Now()),
- }
- }
- func (m *expirationMap[_]) add(key, conflict uint64, expiration time.Time) {
- if m == nil {
- return
- }
- // Items that don't expire don't need to be in the expiration map.
- if expiration.IsZero() {
- return
- }
- bucketNum := storageBucket(expiration)
- m.Lock()
- defer m.Unlock()
- b, ok := m.buckets[bucketNum]
- if !ok {
- b = make(bucket)
- m.buckets[bucketNum] = b
- }
- b[key] = conflict
- }
- func (m *expirationMap[_]) update(key, conflict uint64, oldExpTime, newExpTime time.Time) {
- if m == nil {
- return
- }
- m.Lock()
- defer m.Unlock()
- oldBucketNum := storageBucket(oldExpTime)
- oldBucket, ok := m.buckets[oldBucketNum]
- if ok {
- delete(oldBucket, key)
- }
- // Items that don't expire don't need to be in the expiration map.
- if newExpTime.IsZero() {
- return
- }
- newBucketNum := storageBucket(newExpTime)
- newBucket, ok := m.buckets[newBucketNum]
- if !ok {
- newBucket = make(bucket)
- m.buckets[newBucketNum] = newBucket
- }
- newBucket[key] = conflict
- }
- func (m *expirationMap[_]) del(key uint64, expiration time.Time) {
- if m == nil {
- return
- }
- bucketNum := storageBucket(expiration)
- m.Lock()
- defer m.Unlock()
- _, ok := m.buckets[bucketNum]
- if !ok {
- return
- }
- delete(m.buckets[bucketNum], key)
- }
- // cleanup removes all the items in the bucket that was just completed. It deletes
- // those items from the store, and calls the onEvict function on those items.
- // This function is meant to be called periodically.
- func (m *expirationMap[V]) cleanup(store store[V], policy *defaultPolicy[V], onEvict func(item *Item[V])) int {
- if m == nil {
- return 0
- }
- m.Lock()
- now := time.Now()
- currentBucketNum := cleanupBucket(now)
- // Clean up all buckets up to and including currentBucketNum, starting from
- // (but not including) the last one that was cleaned up
- var buckets []bucket
- for bucketNum := m.lastCleanedBucketNum + 1; bucketNum <= currentBucketNum; bucketNum++ {
- // With an empty bucket, we don't need to add it to the Clean list
- if b := m.buckets[bucketNum]; b != nil {
- buckets = append(buckets, b)
- }
- delete(m.buckets, bucketNum)
- }
- m.lastCleanedBucketNum = currentBucketNum
- m.Unlock()
- for _, keys := range buckets {
- for key, conflict := range keys {
- expr := store.Expiration(key)
- // Sanity check. Verify that the store agrees that this key is expired.
- if expr.After(now) {
- continue
- }
- cost := policy.Cost(key)
- policy.Del(key)
- _, value := store.Del(key, conflict)
- if onEvict != nil {
- onEvict(&Item[V]{Key: key,
- Conflict: conflict,
- Value: value,
- Cost: cost,
- Expiration: expr,
- })
- }
- }
- }
- cleanedBucketsCount := len(buckets)
- return cleanedBucketsCount
- }
- // clear clears the expirationMap, the caller is responsible for properly
- // evicting the referenced items
- func (m *expirationMap[V]) clear() {
- if m == nil {
- return
- }
- m.Lock()
- m.buckets = make(map[int64]bucket)
- m.lastCleanedBucketNum = cleanupBucket(time.Now())
- m.Unlock()
- }
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