// Code generated by the FlatBuffers compiler. DO NOT EDIT. package fb import ( flatbuffers "github.com/google/flatbuffers/go" ) type BlockOffset struct { _tab flatbuffers.Table } func GetRootAsBlockOffset(buf []byte, offset flatbuffers.UOffsetT) *BlockOffset { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &BlockOffset{} x.Init(buf, n+offset) return x } func (rcv *BlockOffset) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *BlockOffset) Table() flatbuffers.Table { return rcv._tab } func (rcv *BlockOffset) Key(j int) byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { a := rcv._tab.Vector(o) return rcv._tab.GetByte(a + flatbuffers.UOffsetT(j*1)) } return 0 } func (rcv *BlockOffset) KeyLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *BlockOffset) KeyBytes() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *BlockOffset) MutateKey(j int, n byte) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { a := rcv._tab.Vector(o) return rcv._tab.MutateByte(a+flatbuffers.UOffsetT(j*1), n) } return false } func (rcv *BlockOffset) Offset() uint32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetUint32(o + rcv._tab.Pos) } return 0 } func (rcv *BlockOffset) MutateOffset(n uint32) bool { return rcv._tab.MutateUint32Slot(6, n) } func (rcv *BlockOffset) Len() uint32 { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.GetUint32(o + rcv._tab.Pos) } return 0 } func (rcv *BlockOffset) MutateLen(n uint32) bool { return rcv._tab.MutateUint32Slot(8, n) } func BlockOffsetStart(builder *flatbuffers.Builder) { builder.StartObject(3) } func BlockOffsetAddKey(builder *flatbuffers.Builder, key flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(key), 0) } func BlockOffsetStartKeyVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(1, numElems, 1) } func BlockOffsetAddOffset(builder *flatbuffers.Builder, offset uint32) { builder.PrependUint32Slot(1, offset, 0) } func BlockOffsetAddLen(builder *flatbuffers.Builder, len uint32) { builder.PrependUint32Slot(2, len, 0) } func BlockOffsetEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }