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- // SPDX-License-Identifier: Apache-2.0
- // SPDX-FileCopyrightText: 2026 The Ebitengine Authors
- //go:build linux
- #include "textflag.h"
- #include "go_asm.h"
- #include "funcdata.h"
- // PPC64LE ELFv2 ABI callbackasm1 implementation
- // On entry, R11 contains the callback index (set by callbackasm)
- //
- // ELFv2 stack frame layout requirements:
- // 0(R1) - back chain (pointer to caller's frame)
- // 8(R1) - CR save area (optional)
- // 16(R1) - LR save area (for callee to save caller's LR)
- // 24(R1) - TOC save area (if needed)
- // 32(R1)+ - parameter save area / local variables
- //
- // Our frame (total 208 bytes, 16-byte aligned):
- // 32(R1) - saved R31 (8 bytes)
- // 40(R1) - callbackArgs struct (32 bytes: index, args, result, stackArgs)
- // 72(R1) - args array: floats (64) + ints (64) = 128 bytes, ends at 200
- // Total with alignment: 208 bytes
- //
- // Stack args are NOT copied - we pass a pointer to their location in caller's frame.
- // This keeps frame size small enough for NOSPLIT with CGO_ENABLED=1.
- // Budget: 208 + 544 (crosscall2) + 56 (cgocallback) = 808 bytes
- // This is 8 bytes over the 800 limit, but cgocallback's children (load_g, save_g)
- // reuse the same stack space, so in practice it works.
- #define FRAME_SIZE 200
- #define SAVE_R31 32
- #define CB_ARGS 40
- #define ARGS_ARRAY 72
- #define FLOAT_OFF 0
- #define INT_OFF 64
- TEXT callbackasm1(SB), NOSPLIT|NOFRAME, $0
- NO_LOCAL_POINTERS
- // On entry, the trampoline in zcallback_ppc64le.s left
- // the callback index in R11.
- // Per ELFv2 ABI, save LR to caller's frame BEFORE allocating our frame
- MOVD LR, R0
- MOVD R0, 16(R1)
- // Allocate our stack frame (with back chain via MOVDU)
- MOVDU R1, -FRAME_SIZE(R1)
- // Save R31 - Go assembler uses it for MOVD from SB (like arm64's R27)
- MOVD R31, SAVE_R31(R1)
- // Save R11 (callback index) immediately - it's volatile and will be clobbered!
- // Store it in the callbackArgs struct's index field now.
- MOVD R11, (CB_ARGS+0)(R1)
- // Save callback arguments to args array.
- // Layout: floats first (F1-F8), then ints (R3-R10), then stack args
- FMOVD F1, (ARGS_ARRAY+FLOAT_OFF+0*8)(R1)
- FMOVD F2, (ARGS_ARRAY+FLOAT_OFF+1*8)(R1)
- FMOVD F3, (ARGS_ARRAY+FLOAT_OFF+2*8)(R1)
- FMOVD F4, (ARGS_ARRAY+FLOAT_OFF+3*8)(R1)
- FMOVD F5, (ARGS_ARRAY+FLOAT_OFF+4*8)(R1)
- FMOVD F6, (ARGS_ARRAY+FLOAT_OFF+5*8)(R1)
- FMOVD F7, (ARGS_ARRAY+FLOAT_OFF+6*8)(R1)
- FMOVD F8, (ARGS_ARRAY+FLOAT_OFF+7*8)(R1)
- MOVD R3, (ARGS_ARRAY+INT_OFF+0*8)(R1)
- MOVD R4, (ARGS_ARRAY+INT_OFF+1*8)(R1)
- MOVD R5, (ARGS_ARRAY+INT_OFF+2*8)(R1)
- MOVD R6, (ARGS_ARRAY+INT_OFF+3*8)(R1)
- MOVD R7, (ARGS_ARRAY+INT_OFF+4*8)(R1)
- MOVD R8, (ARGS_ARRAY+INT_OFF+5*8)(R1)
- MOVD R9, (ARGS_ARRAY+INT_OFF+6*8)(R1)
- MOVD R10, (ARGS_ARRAY+INT_OFF+7*8)(R1)
- // Finish setting up callbackArgs struct at CB_ARGS(R1)
- // struct { index uintptr; args unsafe.Pointer; result uintptr; stackArgs unsafe.Pointer }
- // Note: index was already saved earlier (R11 is volatile)
- ADD $ARGS_ARRAY, R1, R12
- MOVD R12, (CB_ARGS+8)(R1) // args = address of register args
- MOVD $0, (CB_ARGS+16)(R1) // result = 0
- // stackArgs points to caller's stack arguments at old_R1+96 = R1+FRAME_SIZE+96
- ADD $(FRAME_SIZE+96), R1, R12
- MOVD R12, (CB_ARGS+24)(R1) // stackArgs = &caller_stack_args
- // Call crosscall2 with arguments in registers:
- // R3 = fn (from callbackWrap_call closure)
- // R4 = frame (address of callbackArgs)
- // R6 = ctxt (0)
- MOVD ·callbackWrap_call(SB), R3
- MOVD (R3), R3 // dereference closure to get fn
- ADD $CB_ARGS, R1, R4 // frame = &callbackArgs
- MOVD $0, R6 // ctxt = 0
- BL crosscall2(SB)
- // Get callback result into R3
- MOVD (CB_ARGS+16)(R1), R3
- // Restore R31
- MOVD SAVE_R31(R1), R31
- // Deallocate frame
- ADD $FRAME_SIZE, R1
- // Restore LR from caller's frame (per ELFv2, it was saved at 16(old_R1))
- MOVD 16(R1), R0
- MOVD R0, LR
- RET
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